Abstract:
To combat the increasingly versatile and mutable modern malware, Machine Learning (ML) is now a popular and effective complement to the existing signature-based technique...Show MoreMetadata
Abstract:
To combat the increasingly versatile and mutable modern malware, Machine Learning (ML) is now a popular and effective complement to the existing signature-based techniques for malware triage and identification. However, ML is also a readily available tool for adversaries. Recent studies have shown that malware can be modified by deep Reinforcement Learning (RL) techniques to bypass AI-based and signature-based anti-virus systems without altering their original malicious functionalities. These studies only focus on generating evasive samples and assume a static detection system as the enemy.Malware detection and evasion essentially form a two-party cat-and-mouse game. Simulating the real-life scenarios, in this paper we present the first two-player competitive game for evasive malware detection and generation, following the zero-sum Multi-Agent Reinforcement Learning (MARL) paradigm. Our experiments on recent malware show that the produced malware detection agent is more robust against adversarial attacks. Also, the produced malware modification agent is able to generate more evasive samples fooling both AI-based and other anti-malware techniques.
Date of Conference: 27-29 July 2022
Date Added to IEEE Xplore: 16 August 2022
ISBN Information: