Design and Implementation of Virtual Animation Based on Unity3D | IEEE Conference Publication | IEEE Xplore

Design and Implementation of Virtual Animation Based on Unity3D


Abstract:

This project uses Unity3D engine to make VR virtual reality experiment, uses UG NX to model the experiment model, uses Shadow SDK plug-in to make the glasses show binocul...Show More

Abstract:

This project uses Unity3D engine to make VR virtual reality experiment, uses UG NX to model the experiment model, uses Shadow SDK plug-in to make the glasses show binocular effects, particle system can add special effects to the experiment, it is the second rendering of the three-dimensional space Three-dimensional images are mainly used to render different experimental requirements for effects such as smoke, lire, water droplets, fallen leaves, etc., through the use of dotween plug-in in unity3D to make the experiment, the experiment is presented in VR glasses, which greatly promotes VR Teaching development.
Date of Conference: 15-17 October 2021
Date Added to IEEE Xplore: 08 March 2022
ISBN Information:
Conference Location: Shanghai, China

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