Abstract:
Interval recognition is an important part of ear training—the key aspect of music education. Once trained, the musician can identify pitches, melodies, chords, and rhythm...Show MoreMetadata
Abstract:
Interval recognition is an important part of ear training—the key aspect of music education. Once trained, the musician can identify pitches, melodies, chords, and rhythms by listening to music segments. In a conventional setting, the tutor would teach a trainee the intervals using a musical instrument, typically a piano. However, this is expensive, time consuming, and nonengaging for either party. With the emergence of new technologies, including virtual reality (VR) and areas such as edutainment, this and similar trainings can be transformed into more engaging, more accessible, customizable (virtual) environments, with the addition of new cues and bespoke progression settings. In this work, we designed and implemented a VR ear training system for interval recognition. The usability, user experience, and the effect of multimodal integration through the addition of a perceptual cue, spatial audio, was investigated in two experiments with 46 participants. The results show that the system is highly acceptable and provides a very good experience for users. Furthermore, we show that the added spatial auditory cues provided in the VR application give users significantly more information for judging the musical intervals, something that is not possible in a non-VR environment.
Published in: IEEE Computer Graphics and Applications ( Volume: 40, Issue: 5, 01 Sept.-Oct. 2020)
Funding Agency:
Bournemouth University
Karsten Pedersen is currently a Lecturer with the Creative Technology Department, Bournemouth University, Poole, U.K. He is currently working toward the Ph.D. degree where he is looking at the facilitation of platform agnostic software development. This research was pioneered while working for 3 years in the games industry as a software programmer. His main areas of interest include systems level architecture and developm...Show More
Karsten Pedersen is currently a Lecturer with the Creative Technology Department, Bournemouth University, Poole, U.K. He is currently working toward the Ph.D. degree where he is looking at the facilitation of platform agnostic software development. This research was pioneered while working for 3 years in the games industry as a software programmer. His main areas of interest include systems level architecture and developm...View more
Bournemouth University
Vedad Hulusic is currently a Senior Lecturer with Bournemouth University, Poole, U.K. He has a long-standing interest in serious games, cultural heritage, VR/AR technologies, assistive technology, HDR imaging, image and video quality assessment, computer graphics, and cross-modal interaction in which he has been a published author. He received the Ph.D. degree in engineering from the University of Warwick, Coventry, U.K.,...Show More
Vedad Hulusic is currently a Senior Lecturer with Bournemouth University, Poole, U.K. He has a long-standing interest in serious games, cultural heritage, VR/AR technologies, assistive technology, HDR imaging, image and video quality assessment, computer graphics, and cross-modal interaction in which he has been a published author. He received the Ph.D. degree in engineering from the University of Warwick, Coventry, U.K.,...View more
Bournemouth University
Panos Amelidis is currently a Lecturer in music and audio technology with Bournemouth University, Poole, U.K. His research focuses on music, and sound-art as a vehicle for cultural heritage awareness, construction of narrative in music, analysis of audio-only games, and virtual reality systems for music education. He received the Ph.D. degree from the Music Technology and Innovation Research Centre, De Montfort University...Show More
Panos Amelidis is currently a Lecturer in music and audio technology with Bournemouth University, Poole, U.K. His research focuses on music, and sound-art as a vehicle for cultural heritage awareness, construction of narrative in music, analysis of audio-only games, and virtual reality systems for music education. He received the Ph.D. degree from the Music Technology and Innovation Research Centre, De Montfort University...View more
Bournemouth University
Tim Slattery is currently a Principal Academic with Bournemouth University, Poole, U.K. He received the Ph.D. degree in cognitive psychology from the University of Massachusetts, Amherst, MA, USA. He is interested in eye-movements, computer vision, cognition, and human–computer interaction. Before coming to Bournemouth University in 2015, he was an Assistant Professor with the University of South Alabama where he won an e...Show More
Tim Slattery is currently a Principal Academic with Bournemouth University, Poole, U.K. He received the Ph.D. degree in cognitive psychology from the University of Massachusetts, Amherst, MA, USA. He is interested in eye-movements, computer vision, cognition, and human–computer interaction. Before coming to Bournemouth University in 2015, he was an Assistant Professor with the University of South Alabama where he won an e...View more
Bournemouth University
Karsten Pedersen is currently a Lecturer with the Creative Technology Department, Bournemouth University, Poole, U.K. He is currently working toward the Ph.D. degree where he is looking at the facilitation of platform agnostic software development. This research was pioneered while working for 3 years in the games industry as a software programmer. His main areas of interest include systems level architecture and development, network and multiplayer and code correctness using C and C++. Contact him at pedersenk@bournemouth.ac.uk.
Karsten Pedersen is currently a Lecturer with the Creative Technology Department, Bournemouth University, Poole, U.K. He is currently working toward the Ph.D. degree where he is looking at the facilitation of platform agnostic software development. This research was pioneered while working for 3 years in the games industry as a software programmer. His main areas of interest include systems level architecture and development, network and multiplayer and code correctness using C and C++. Contact him at pedersenk@bournemouth.ac.uk.View more
Bournemouth University
Vedad Hulusic is currently a Senior Lecturer with Bournemouth University, Poole, U.K. He has a long-standing interest in serious games, cultural heritage, VR/AR technologies, assistive technology, HDR imaging, image and video quality assessment, computer graphics, and cross-modal interaction in which he has been a published author. He received the Ph.D. degree in engineering from the University of Warwick, Coventry, U.K., and a first degree in computer science from the University of Sarajevo, Bosnia and Herzegovina. He is a Member of IEEE and a Senior Fellow of the Higher Education Academy. He is the corresponding author of this article. Contact him at vhulusic@bournemouth.ac.uk.
Vedad Hulusic is currently a Senior Lecturer with Bournemouth University, Poole, U.K. He has a long-standing interest in serious games, cultural heritage, VR/AR technologies, assistive technology, HDR imaging, image and video quality assessment, computer graphics, and cross-modal interaction in which he has been a published author. He received the Ph.D. degree in engineering from the University of Warwick, Coventry, U.K., and a first degree in computer science from the University of Sarajevo, Bosnia and Herzegovina. He is a Member of IEEE and a Senior Fellow of the Higher Education Academy. He is the corresponding author of this article. Contact him at vhulusic@bournemouth.ac.uk.View more
Bournemouth University
Panos Amelidis is currently a Lecturer in music and audio technology with Bournemouth University, Poole, U.K. His research focuses on music, and sound-art as a vehicle for cultural heritage awareness, construction of narrative in music, analysis of audio-only games, and virtual reality systems for music education. He received the Ph.D. degree from the Music Technology and Innovation Research Centre, De Montfort University, Leicester, U.K. Contact him at pamelidis@bournemouth.ac.uk.
Panos Amelidis is currently a Lecturer in music and audio technology with Bournemouth University, Poole, U.K. His research focuses on music, and sound-art as a vehicle for cultural heritage awareness, construction of narrative in music, analysis of audio-only games, and virtual reality systems for music education. He received the Ph.D. degree from the Music Technology and Innovation Research Centre, De Montfort University, Leicester, U.K. Contact him at pamelidis@bournemouth.ac.uk.View more
Bournemouth University
Tim Slattery is currently a Principal Academic with Bournemouth University, Poole, U.K. He received the Ph.D. degree in cognitive psychology from the University of Massachusetts, Amherst, MA, USA. He is interested in eye-movements, computer vision, cognition, and human–computer interaction. Before coming to Bournemouth University in 2015, he was an Assistant Professor with the University of South Alabama where he won an early career researcher award in 2014. He is a Psychonomic Society Member, Experimental Psychology Society Member, and a Senior Fellow of the Higher Education Academy. Contact him at tslattery@bournemouth.ac.uk.
Tim Slattery is currently a Principal Academic with Bournemouth University, Poole, U.K. He received the Ph.D. degree in cognitive psychology from the University of Massachusetts, Amherst, MA, USA. He is interested in eye-movements, computer vision, cognition, and human–computer interaction. Before coming to Bournemouth University in 2015, he was an Assistant Professor with the University of South Alabama where he won an early career researcher award in 2014. He is a Psychonomic Society Member, Experimental Psychology Society Member, and a Senior Fellow of the Higher Education Academy. Contact him at tslattery@bournemouth.ac.uk.View more