Abstract:
Duplicated download has been a big problem that affects the users’ quality of service/experience (QoS/QoE) of current mobile networks. Edge caching and Device-to-Device c...Show MoreMetadata
Abstract:
Duplicated download has been a big problem that affects the users’ quality of service/experience (QoS/QoE) of current mobile networks. Edge caching and Device-to-Device communication are two promising technologies to release the pressure of repeated traffic downloading from the cloud. There are many researches about the edge caching policy. However, these researches have some limitations in the real scenarios. Traditional methods are lacking the self-adaptive ability in the dynamic environment and privacy issues will occur in centralized learning methods. In this paper, based on the virtue of Deep Q-Network (DQN), we propose a weighted distributed DQN model (WDDQN) to solve the cache replacement problem. Our model enables collaboratively to learn a shared predictive model. Trace-driven simulation results show that our proposed model outperforms some classical and state-of-the-art schemes.
Date of Conference: 25-28 May 2020
Date Added to IEEE Xplore: 19 June 2020
ISBN Information:
ISSN Information:
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- IEEE Keywords
- Index Terms
- Wireless Networks ,
- Deep Q-network ,
- Edge Caching ,
- Cache Replacement ,
- Dynamic Environment ,
- Privacy Issues ,
- Service Quality ,
- Global Model ,
- Internet Of Things ,
- Long Short-term Memory ,
- Base Station ,
- Time Slot ,
- Concussion ,
- Physical Domain ,
- Mobile Users ,
- User Preferences ,
- Markov Decision Process ,
- Local Updates ,
- Communication Graph ,
- Content Popularity ,
- D2D Communication ,
- Social Graph ,
- Replacement Policy ,
- Replay Memory ,
- Cache Size ,
- Content Library ,
- Social Domains ,
- Backpropagation ,
- Content Request ,
- Content Caching
Keywords assist with retrieval of results and provide a means to discovering other relevant content. Learn more.
- IEEE Keywords
- Index Terms
- Wireless Networks ,
- Deep Q-network ,
- Edge Caching ,
- Cache Replacement ,
- Dynamic Environment ,
- Privacy Issues ,
- Service Quality ,
- Global Model ,
- Internet Of Things ,
- Long Short-term Memory ,
- Base Station ,
- Time Slot ,
- Concussion ,
- Physical Domain ,
- Mobile Users ,
- User Preferences ,
- Markov Decision Process ,
- Local Updates ,
- Communication Graph ,
- Content Popularity ,
- D2D Communication ,
- Social Graph ,
- Replacement Policy ,
- Replay Memory ,
- Cache Size ,
- Content Library ,
- Social Domains ,
- Backpropagation ,
- Content Request ,
- Content Caching