I. Introduction
An estimated 15% of the world population experience some form of disability and face barriers in regular life [41], including access to information and communication technology (ICT). The ICT infrastructure is increasingly shifting towards applications for mobile devices (“apps”), where accessibility thus is becoming a more pressing concern. For example, Fig. 1 shows screenshots of the Google Play app, used on Android devices to access the official app store. While this is a well designed and pleasant user interface, users with visual impairment may struggle with the low contrast ratio of the category labels at the top of the left hand screen. Moreover, users with physical and motor skill issues might struggle to interact with the highlighted buttons since they are too small.