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"What Went Right and What Went Wrong": An Analysis of 155 Postmortems from Game Development | IEEE Conference Publication | IEEE Xplore

"What Went Right and What Went Wrong": An Analysis of 155 Postmortems from Game Development


Abstract:

In game development, software teams often conduct postmortems to reflect on what went well and what went wrong in a project. The postmortems are shared publicly on gaming...Show More

Abstract:

In game development, software teams often conduct postmortems to reflect on what went well and what went wrong in a project. The postmortems are shared publicly on gaming sites or at developer conferences. In this paper, we present an analysis of 155 postmortems published on the gaming site Gamasutra.com. We identify characteristics of game development, link the characteristics to positive and negative experiences in the postmortems and distill a set of best practices and pitfalls for game development.
Date of Conference: 14-22 May 2016
Date Added to IEEE Xplore: 23 March 2017
ISBN Information:
Conference Location: Austin, TX, USA

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