1. Introduction
Efforts on analyzing dynamic 3D (i.e. 4D) scenarios with multiple moving pedestrians receive great interest in various application fields, such as intelligent surveillance, video communication and augmented reality. A critical issue is the assignment of broken trajectory segments during the person tracking process, which problem can be caused by frequent occlusions between the people in the scene, or simply by the fact that the pedestrians may temporarily leave the Field of View (F0) and re-appear later. People re-identification [1] needs the extraction of biometric descriptors, which may be weak features in the sense that we should only focus here on a relatively small group of people, instead of identifying someone from a large database. On the other hand, the targets are non-cooperative and they have to be recognized during their natural behavior.