Abstract:
Marketing tourism via games is a new phenomenon. This research uses a qualitative method to explore the motivation of tourist players. Through content analysis of the foc...Show MoreMetadata
Abstract:
Marketing tourism via games is a new phenomenon. This research uses a qualitative method to explore the motivation of tourist players. Through content analysis of the focus group results, it identifies five reasons to play a tourism game on holiday, namely, curiosity; exploration; socialization; fun and fantasy experience; and challenge and achievement. Suggestions to tourism marketing are drawn based on the findings.
Published in: 2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)
Date of Conference: 11-13 September 2013
Date Added to IEEE Xplore: 10 October 2013
Electronic ISBN:978-1-4799-0965-0