Abstract:
In this extended version of our Symposium on Computer Animation paper, we describe a domain-decomposition method to simulate articulated deformable characters entirely wi...Show MoreMetadata
Abstract:
In this extended version of our Symposium on Computer Animation paper, we describe a domain-decomposition method to simulate articulated deformable characters entirely within a subspace framework. We have added a parallelization and eigendecomposition performance analysis, and several additional examples to the original symposium version. The method supports quasistatic and dynamic deformations, nonlinear kinematics and materials, and can achieve interactive time-stepping rates. To avoid artificial rigidity, or "locking,” associated with coupling low-rank domain models together with hard constraints, we employ penalty-based coupling forces. The multidomain subspace integrator can simulate deformations efficiently, and exploits efficient subspace-only evaluation of constraint forces between rotated domains using a novel Fast Sandwich Transform (FST). Examples are presented for articulated characters with quasistatic and dynamic deformations, and interactive performance with hundreds of fully coupled modes. Using our method, we have observed speedups of between 3 and 4 orders of magnitude over full-rank, unreduced simulations.
Published in: IEEE Transactions on Visualization and Computer Graphics ( Volume: 18, Issue: 8, August 2012)
DOI: 10.1109/TVCG.2012.78
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- IEEE Keywords
- Index Terms
- Kinematic ,
- Parallelization ,
- Rate Efficiency ,
- Eigendecomposition ,
- Hard Constraints ,
- Coupler Force ,
- Dynamic Deformation ,
- Rotation Of Domain ,
- Domain Decomposition ,
- Dynamic Response ,
- Spring Constant ,
- Reference Frame ,
- Lagrange Multiplier ,
- Rigid Body ,
- Newton Method ,
- Model Reduction ,
- Constant Matrix ,
- Rigid Transformation ,
- Nonlinear Material ,
- Deformation Model ,
- Reduced-order Model ,
- Warm Start ,
- Armadillo ,
- Runtime Cost ,
- Large Acceleration ,
- Time-varying Parameters ,
- Mode Model ,
- Deformable Body ,
- Interfacial Coupling ,
- Tetrahedral Mesh
- Author Keywords
- MeSH Terms
Keywords assist with retrieval of results and provide a means to discovering other relevant content. Learn more.
- IEEE Keywords
- Index Terms
- Kinematic ,
- Parallelization ,
- Rate Efficiency ,
- Eigendecomposition ,
- Hard Constraints ,
- Coupler Force ,
- Dynamic Deformation ,
- Rotation Of Domain ,
- Domain Decomposition ,
- Dynamic Response ,
- Spring Constant ,
- Reference Frame ,
- Lagrange Multiplier ,
- Rigid Body ,
- Newton Method ,
- Model Reduction ,
- Constant Matrix ,
- Rigid Transformation ,
- Nonlinear Material ,
- Deformation Model ,
- Reduced-order Model ,
- Warm Start ,
- Armadillo ,
- Runtime Cost ,
- Large Acceleration ,
- Time-varying Parameters ,
- Mode Model ,
- Deformable Body ,
- Interfacial Coupling ,
- Tetrahedral Mesh
- Author Keywords
- MeSH Terms