Abstract:
Newly emergent 3D Virtual Learning Environments (VLEs), e.g. Second Life, are increasingly being utilised by many educational institutions and universities to deliver e-l...Show MoreMetadata
Abstract:
Newly emergent 3D Virtual Learning Environments (VLEs), e.g. Second Life, are increasingly being utilised by many educational institutions and universities to deliver e-learning. This necessitates erection of virtual campuses to accommodate classes and sessions conducted within these worlds. However, sparse research exists that explores users' satisfaction from buildings used within these 3DVLEs. Furthermore, no research exists that discusses contentment levels of users specifically towards 3D educational facilities, or users' preferences and requirements from buildings' different constructional and architectural design elements. This research investigates the presence of such impact of architectural features of 3D virtual educational buildings and classrooms on users' comfort within them, by recording, analyzing and categorizing higher education students' and staff's design preferences and propositions to enhance virtual campus' learning spaces, internally and externally. This has potential to boost e-learning experiences within 3DVLEs analogous to the positive effect of physical real-life architecture on students' learning within their respective classrooms.
Published in: 2010 International Conference on Information Society
Date of Conference: 28-30 June 2010
Date Added to IEEE Xplore: 15 September 2011
ISBN Information: