Abstract:
An algorithm for compactly and accurately capturing the illumination of a diffuse polyhedral environment caused by an area light source is presented. The algorithm constr...Show MoreMetadata
Abstract:
An algorithm for compactly and accurately capturing the illumination of a diffuse polyhedral environment caused by an area light source is presented. The algorithm constructs a discontinuity mesh that explicitly represents discontinuities in the radiance function as boundaries between mesh elements. A piecewise quadratic interpolant is used to approximate the radiance function, preserving the discontinuities associated with the edges in the mesh.<>
Published in: IEEE Computer Graphics and Applications ( Volume: 12, Issue: 6, November 1992)
DOI: 10.1109/38.163622