Abstract:
Curve-skeletons are a 1D subset of the medial surface of a 3D object and are useful for many visualization tasks including virtual navigation, reduced-model formulation, ...Show MoreMetadata
Abstract:
Curve-skeletons are a 1D subset of the medial surface of a 3D object and are useful for many visualization tasks including virtual navigation, reduced-model formulation, visualization improvement, mesh repair, animation, etc. There are many algorithms in the literature describing extraction methodologies for different applications; however, it is unclear how general and robust they are. In this paper, we provide an overview of many curve-skeleton applications and compile a set of desired properties of such representations. We also give a taxonomy of methods and analyze the advantages and drawbacks of each class of algorithms.
Published in: VIS 05. IEEE Visualization, 2005.
Date of Conference: 23-28 October 2005
Date Added to IEEE Xplore: 21 November 2005
Print ISBN:0-7803-9462-3