Abstract:
This paper presents the algorithms and implementation of a high-performance functional unit used for multiple interpolation applications. Graphics processing units (GPUs)...Show MoreMetadata
Abstract:
This paper presents the algorithms and implementation of a high-performance functional unit used for multiple interpolation applications. Graphics processing units (GPUs) frequently perform two classes of floating point interpolation within programmable shaders: per-pixel attribute interpolation and transcendental function approximation. We present a design that efficiently performs both classes of interpolation on a shared functional unit. Enhanced minimax approximations with quadratic interpolation minimize lookup-table sizes and datapath widths for fully-pipelined function approximation. Rectangular multipliers support both sign-magnitude and two's complement inputs of variable widths. Superpipelining is used throughout the design to increase operating frequency and interpolation throughput while maximizing area efficiency.
Published in: 17th IEEE Symposium on Computer Arithmetic (ARITH'05)
Date of Conference: 27-29 June 2005
Date Added to IEEE Xplore: 25 July 2005
Print ISBN:0-7695-2366-8
Print ISSN: 1063-6889