1. Ontologies in Design
The design activity has been described as belonging to a class of problems known as “wicked”. These problems are ill specified and have no optimal solution, only satisfactory ones. They are complex, usually interdisciplinary in nature and require a group of people to solve. In particular, design problems, especially large ones such as software, automobile or plant design, require groups of individuals working at different stages of the process (sometimes in parallel) to come to a successful end.