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The Role of Immersive Reality (AR/VR/MR/XR) in Metaverse | part of Metaverse and Immersive Technologies: An Introduction to Industrial, Business and Social Applications | Wiley AI books | IEEE Xplore

The Role of Immersive Reality (AR/VR/MR/XR) in Metaverse

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Chapter Abstract:

Summary People often use the terms augmented reality (AR), virtual reality (VR), mixed reality (MR), and extended reality (XR) to talk about technologies that make or cha...Show More

Chapter Abstract:

Summary

People often use the terms augmented reality (AR), virtual reality (VR), mixed reality (MR), and extended reality (XR) to talk about technologies that make or change reality. However, the way that academics and professionals have been using these phrases has varied. There has recently been a lot of interest in the metaverse, a network that connects devices based on AR, VR, and other virtual world technologies. VR and AR technologies can modify users’ views of reality by combining virtual items with the real environment. These advantages of VR and AR technologies include the fact that they are immersive, simple to use, reasonably priced, and possibly extendable. These applications include video gaming, online shopping, and architectural and interior design. In this chapter, we discuss the shortcomings of 2D learning settings; a brief overview of the metaverse and its characteristics; immersive reality; the functions of VR, AR, and MR on the metaverse; why extended reality serves as the metaverse's foundation; how to access the metaverse right now; open issues with the metaverse; the creation of metaverse apps; and obstacles inside the metaverse. In its final section, the study suggests a future research agenda that will be helpful to academics, industry experts, and decision‐makers alike.

Page(s): 159 - 189
Copyright Year: 2023
Edition: 1
ISBN Information:

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