I. Introduction
Sports ball categorization is necessary in a number of areas, including improving athletic performance and training, streamlining inventory control, and developing captivating user interfaces. It is possible to design a reliable sports ball classification system that makes use of both conventional computer vision techniques and cutting-edge deep learning methods by fusing image processing with machine learning methods [1]. It might be difficult to distinguish between different sports balls since they sometimes have similar colors, patterns, or forms. Variations in backdrops, lighting, and angles may all have an impact on how well categorization algorithms work, which can result in errors. Sports balls that are accurately categorized aid in the analysis of gaming. For example, identifying the differences between a basketball and a soccer ball might reveal information on player usage and performance [2]. The ability to classify various ball types facilitates the gathering of precise data, such as shot precision, control over the ball, and play tactics, which may be utilized to enhance player efficiency and enhance training methods [3]. Sports ball categorization software helps simplify inventory management in sports shops and equipment. It facilitates the effective management of reordering procedures, product type identification, and stock level tracking. Precise ball categorization improves user experience in interactive sports games and simulations by guaranteeing authentic connections with the simulated environment [4]. The remaining portion of this work is structured as follows: A thorough analysis of relevant studies on the deep learning- based categorization of sports ball type is given in Section 2. The proposed KEF-ResNet model is covered in Section 3. The experiment's findings and the performance analysis are presented in Section 4. Section 5 provides a final conclusion and recommendations for further study.