Abstract:
As predatory monetization schemes, in-game microtransactions such as loot boxes, continue to thrive in the online gaming industry, they have lured players into paying mor...Show MoreMetadata
Abstract:
As predatory monetization schemes, in-game microtransactions such as loot boxes, continue to thrive in the online gaming industry, they have lured players into paying more in games, leading to concerns about addiction and resemblance to gambling caused by either the nature of a randomized reward or the malicious design. From the legal aspect, due to the difficulty of directly regulating loot boxes as gambling, legislators in various countries have tried shifting their solutions to the perspective of consumer protection and misleading advertising. However, it is hard to prove the fake probability of drawing items from loot boxes, leading inefficiency to this solution at the moment. To address this issue, we propose a mechanism to disclose and verify probabilities utilizing the features of consortium blockchain. The design of this mechanism allows players to take part in the supervision of probability disclosure altogether. It eliminates information asymmetric between players and the game developers and can be presented as a proof to help legal judgement.
Date of Conference: 06-12 July 2024
Date Added to IEEE Xplore: 15 October 2024
ISBN Information:
Print on Demand(PoD) ISSN: 2472-0070