I. Introduction
In the last decade, Graphics Processing Units (GPUs) have been widely applied in a myriad of domains, owing to their excessive computation capability and high memory throughput. Advanced GPUs incorporate ample resources than what a typical monolithic GPU task or kernel necessitates and are thus frequently being underutilized, especially when executing single-task programs, which launch just one kernel at a time. To alleviate the under-utilization issue, a plethora of approaches have been proposed, like concurrently executing sliced kernels [1] and resource virtualization [2].