Abstract:
The rise of wearable health devices, along with the opportunity to measure physiological data such as heart rate, calories, and steps, is driven by technological innovati...Show MoreMetadata
Abstract:
The rise of wearable health devices, along with the opportunity to measure physiological data such as heart rate, calories, and steps, is driven by technological innovations and their applications across various domains, including medicine, healthcare, sports, and the entertainment industry. Consequently, the benefits of combining physiological data with VR have been extensively explored. Researchers have investigated the utility of these combinations for various applications, such as measuring emotions or using physiological data to adjust game difficulty levels. Unfortunately, there is no research on the required physiological parameters and non-physiological information in VR. Visualized data could help users improve their VR exercise experience and ensure efficient data use in virtual space. It enables users to adjust exercise intensity, protect against overexertion, or help set specific goals. We adopt a user-centric approach and propose the necessary data in VR for two distinct user groups (athletic and health-conscious). Based on the results, we identify commonalities and differences between these two groups concerning the application of physiological and non-physiological information in VR displays. From this contribution, specific requirements for (non-)physiological data displays can be determined, and generic solutions suitable for both groups can be derived.
Date of Conference: 26-29 June 2023
Date Added to IEEE Xplore: 11 December 2023
ISBN Information: