Exploring Measures for Engagement in a Collaborative Game Using a Robot Play-Mediator | IEEE Conference Publication | IEEE Xplore

Exploring Measures for Engagement in a Collaborative Game Using a Robot Play-Mediator


Abstract:

Play is valuable in making therapy more enjoyable, and has been studied intensively in human-robot interaction. However, the use of robots as play-mediators in multiplaye...Show More

Abstract:

Play is valuable in making therapy more enjoyable, and has been studied intensively in human-robot interaction. However, the use of robots as play-mediators in multiplayer games, and the study of the dynamics of players have barely been explored. In this work, pairs of participants played with the MyJay robot in a game with two collaborative conditions (Shared and Fusion). In the Shared condition, participants shared the tasks and in the Fusion condition, participants had to synchronize their commands for the robot. In previous work, we analyzed the video recordings and questionnaires and observed that participants perceived the Fusion condition as more challenging, and requiring more coordination, while the Shared condition was perceived as more enjoyable. This paper will report on new analyses based on physiological and joystick data. The results revealed different patterns of heart rate and usage of the joysticks in the two conditions, while no link between physiological data and enjoyment was found.
Date of Conference: 28-31 August 2023
Date Added to IEEE Xplore: 13 November 2023
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Conference Location: Busan, Korea, Republic of

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