Scene-aware Sound Rendering in Virtual and Real Worlds | IEEE Conference Publication | IEEE Xplore

Scene-aware Sound Rendering in Virtual and Real Worlds


Abstract:

Modern computer graphics applications including virtual reality (VR) and augmented reality (AR) have adopted techniques for both visual rendering and audio rendering. Whi...Show More

Abstract:

Modern computer graphics applications including virtual reality (VR) and augmented reality (AR) have adopted techniques for both visual rendering and audio rendering. While visual rendering can already synthesize virtual objects into the real world seamlessly, it remains difficult to correctly blend virtual sound with real-world sound using state-of-the-art audio rendering. When the virtual sound is generated unaware of the scene, the corresponding application becomes less immersive, especially for AR. In this position paper, we present our current work on generating scene-aware sound using ray-tracing based simulation combined with deep learning and optimization.
Date of Conference: 22-26 March 2020
Date Added to IEEE Xplore: 11 May 2020
ISBN Information:
Conference Location: Atlanta, GA, USA

Contact IEEE to Subscribe

References

References is not available for this document.