Abstract:
Cheating in online games comes with many consequences for both players and companies. Therefore, cheating detection and prevention is an important part of developing a co...Show MoreMetadata
Abstract:
Cheating in online games comes with many consequences for both players and companies. Therefore, cheating detection and prevention is an important part of developing a commercial online game. Several anti-cheating solutions have been developed by gaming companies. However, most of these companies use cheating detection measures that may involve breaches to users' privacy. In our paper, we provide a server-side anti-cheating solution that uses only game logs. Our method is based on defining an honest player's behavior and cheaters' behavior first. After that, using machine learning classifiers to train cheating models, then detect cheaters. We presented our results in different organizations to show different options for developers, and our methods' results gave a very high accuracy in most of the cases. Finally, we provided a detailed analysis of our results with some useful suggestions for online games developers.
Date of Conference: 11-13 August 2013
Date Added to IEEE Xplore: 17 October 2013
ISBN Information:
ISSN Information:
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- IEEE Keywords
- Index Terms
- Machine Learning ,
- Machine Learning Techniques ,
- Person Shooter ,
- Cheater Detection ,
- Privacy ,
- Machine Learning Classifiers ,
- Internet Gaming ,
- Game Development ,
- Commercial Games ,
- Data Normalization ,
- Support Vector Machine ,
- Human Behavior ,
- False Positive Rate ,
- Detection Accuracy ,
- Supervised Learning ,
- Highest Accuracy ,
- Feature Information ,
- Multi-label ,
- Detection Model ,
- First-person Shooter ,
- Frame Size ,
- Dynamic Bayesian Network ,
- Human Players ,
- Gameplay ,
- Server Side ,
- Unseen Data ,
- Complex Parameters
- Author Keywords
Keywords assist with retrieval of results and provide a means to discovering other relevant content. Learn more.
- IEEE Keywords
- Index Terms
- Machine Learning ,
- Machine Learning Techniques ,
- Person Shooter ,
- Cheater Detection ,
- Privacy ,
- Machine Learning Classifiers ,
- Internet Gaming ,
- Game Development ,
- Commercial Games ,
- Data Normalization ,
- Support Vector Machine ,
- Human Behavior ,
- False Positive Rate ,
- Detection Accuracy ,
- Supervised Learning ,
- Highest Accuracy ,
- Feature Information ,
- Multi-label ,
- Detection Model ,
- First-person Shooter ,
- Frame Size ,
- Dynamic Bayesian Network ,
- Human Players ,
- Gameplay ,
- Server Side ,
- Unseen Data ,
- Complex Parameters
- Author Keywords