Abstract:
We have developed a prototype device for take-home use that can be used in the treatment of amblyopia. The therapeutic scenario we envision involves patients first visiti...Show MoreMetadata
Abstract:
We have developed a prototype device for take-home use that can be used in the treatment of amblyopia. The therapeutic scenario we envision involves patients first visiting a clinic, where their vision parameters are assessed and suitable parameters are determined for therapy. Patients then proceed with the actual therapeutic treatment on their own, using our device, which consists of an Apple iPod Touch running a specially modified game application. Our rationale for choosing to develop the prototype around a game stems from multiple requirements that such an application satisfies. First, system operation must be sufficiently straight-forward that ease-of-use is not an obstacle. Second, the application itself should be compelling and motivate use more so than a traditional therapeutic task if it is to be used regularly outside of the clinic. This is particularly relevant for children, as compliance is a major issue for current treatments of childhood amblyopia. However, despite the traditional opinion that treatment of amblyopia is only effective in children, our initial results add to the growing body of evidence that improvements in visual function can be achieved in adults with amblyopia.
Published in: IEEE Transactions on Neural Systems and Rehabilitation Engineering ( Volume: 19, Issue: 3, June 2011)
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- IEEE Keywords
- Index Terms
- Prototype ,
- Visual Function ,
- Improvement In Visual Function ,
- Therapeutic Effects ,
- Visual Perception ,
- Visual Task ,
- High Contrast ,
- Viewing Angle ,
- Low Contrast ,
- User Location ,
- Fellow Eyes ,
- Depth Perception ,
- Board Games ,
- Contrast Ratio ,
- Interocular ,
- Dominant Eye ,
- Game Performance ,
- Game Strategy ,
- Balance Point ,
- Background Luminance ,
- Amblyopic Eye ,
- Binocular Function ,
- Game Controller ,
- Image Synthesis ,
- Primary Problem ,
- Visual System ,
- Bottom Of The Screen ,
- Start Of Treatment ,
- Contrast Levels
- Author Keywords
- MeSH Terms
Keywords assist with retrieval of results and provide a means to discovering other relevant content. Learn more.
- IEEE Keywords
- Index Terms
- Prototype ,
- Visual Function ,
- Improvement In Visual Function ,
- Therapeutic Effects ,
- Visual Perception ,
- Visual Task ,
- High Contrast ,
- Viewing Angle ,
- Low Contrast ,
- User Location ,
- Fellow Eyes ,
- Depth Perception ,
- Board Games ,
- Contrast Ratio ,
- Interocular ,
- Dominant Eye ,
- Game Performance ,
- Game Strategy ,
- Balance Point ,
- Background Luminance ,
- Amblyopic Eye ,
- Binocular Function ,
- Game Controller ,
- Image Synthesis ,
- Primary Problem ,
- Visual System ,
- Bottom Of The Screen ,
- Start Of Treatment ,
- Contrast Levels
- Author Keywords
- MeSH Terms