Abstract:
We present a method to describe and visualize particle-systems using constructive solid geometry (CSG). Deformable objects simulations are easy to realize with coupled-pa...Show MoreMetadata
First Page of the Article
Abstract:
We present a method to describe and visualize particle-systems using constructive solid geometry (CSG). Deformable objects simulations are easy to realize with coupled-particles. Motions are the results of time-integration of physical dynamics equations. In order to describe the physical objects, we add to the classic CSG-attributes, some that are not graphical. They allow the definition of physical parameters (density, speed, ...). So the scene can be describe with only CSG-trees. When images are generated, the CSG-tree is used by a ray-tracer. We can control a large range of objects with very different behaviours. In order to integrate the two models (particles, CSG) in one system, we propose methods that allow to convert a model from one to another.<>
Published in: Proceedings of Computer Animation '94
Date of Conference: 25-28 May 1994
Date Added to IEEE Xplore: 06 August 2002
Print ISBN:0-8186-6240-9
First Page of the Article