Loading [a11y]/accessibility-menu.js
YOLO-LITE: A Real-Time Object Detection Algorithm Optimized for Non-GPU Computers | IEEE Conference Publication | IEEE Xplore

YOLO-LITE: A Real-Time Object Detection Algorithm Optimized for Non-GPU Computers


Abstract:

This paper focuses on YOLO-LITE, a real-time object detection model developed to run on portable devices such as a laptop or cellphone lacking a Graphics Processing Unit ...Show More

Abstract:

This paper focuses on YOLO-LITE, a real-time object detection model developed to run on portable devices such as a laptop or cellphone lacking a Graphics Processing Unit (GPU). The model was first trained on the PASCAL VOC dataset then on the COCO dataset, achieving a mAP of 33.81% and 12.26% respectively. YOLO-LITE runs at about 21 FPS on a non-GPU computer and 10 FPS after implemented onto a website with only 7 layers and 482 million FLOPS. This speed is 3.8 × faster than the fastest state of art model, SSD MobilenetvI. Based on the original object detection algorithm YOLOV2, YOLO-LITE was designed to create a smaller, faster, and more efficient model increasing the accessibility of real-time object detection to a variety of devices.
Date of Conference: 10-13 December 2018
Date Added to IEEE Xplore: 24 January 2019
ISBN Information:
Conference Location: Seattle, WA, USA

Contact IEEE to Subscribe

References

References is not available for this document.