Abstract:
Construction and visualization of three-dimensional (3D) complicated objects has become an important task in many GIS and their applications. Main process to construct a ...Show MoreMetadata
Abstract:
Construction and visualization of three-dimensional (3D) complicated objects has become an important task in many GIS and their applications. Main process to construct a true 3D virtual scene with the programmable visualization environment OpenGL for water conservancy works is introduced. A simulation system developed by the authors is presented for importing, filtering and visualizing of complex geographical related data. Culling, lighting, shading and antialiasing were introduced to enhance the 3D visualization effects of the objects. Aspects like presentations of data with spatial dependence, virtual roaming in the terrain and geographical frame of reference and in time, interaction techniques are presented.
Published in: Proceedings of 2011 International Conference on Electronic & Mechanical Engineering and Information Technology
Date of Conference: 12-14 August 2011
Date Added to IEEE Xplore: 19 September 2011
ISBN Information: