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Signal Processing Magazine, IEEE

Issue 1 • Date Jan. 2011

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Displaying Results 1 - 22 of 22
  • [Front cover]

    Publication Year: 2011 , Page(s): C1
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  • [Table of Contents]

    Publication Year: 2011 , Page(s): 1
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  • Innovating Our Magazine in the Global, Interconnected Information Age [From the Editor]

    Publication Year: 2011 , Page(s): 2 - 4
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  • Staff listing

    Publication Year: 2011 , Page(s): 2
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  • Continuing to motivate and energize innovations in our profession [President's Message]

    Publication Year: 2011 , Page(s): 6
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  • New Officer, Members-at-Large, and Regional Directors-at-Large

    Publication Year: 2011 , Page(s): 8 - 14
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  • For Cloud Computing, the Sky Is the Limit [Special Reports]

    Publication Year: 2011 , Page(s): 15 - 144
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (136 KB) |  | HTML iconHTML  

    If there was ever a good time to put your head in the clouds, this may be it. By most standards, cloud computing is still in the early stages of adoption by midsize and larger organizations, but the pace is increasing as users look for additional cost savings and technology perks, such as scalability. Discussions at recent cloud-computing-focused conferences suggest that companies, government agen... View full abstract»

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  • Realizing the Vision of Immersive Communication [From the Guest Editors]

    Publication Year: 2011 , Page(s): 18 - 19
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  • Immersive audio schemes

    Publication Year: 2011 , Page(s): 20 - 32
    Cited by:  Papers (7)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (3613 KB) |  | HTML iconHTML  

    After more than a century of accelerated advances in telecommunication technologies, people are no longer satisfied with talking to someone over a long distance and in real time. They want to collaborate through communication in a more productive way with the feeling of being together and sharing the same environment, which we refer to as an immersive experience. This need offers great opportuniti... View full abstract»

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  • Headphone-Based Spatial Sound

    Publication Year: 2011 , Page(s): 33 - 42
    Cited by:  Papers (7)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (1035 KB) |  | HTML iconHTML  

    With its power to transport the listener to a distant real or virtual world, realistic spatial audio has a significant role to II play for immersive communications. Headphone-based rendering is particularly attractive for mobile communications systems. Augmented realism and versatility in applications can be achieved when the headphone signals respond dynamically to the motion of the listener. The... View full abstract»

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  • Audio Projection

    Publication Year: 2011 , Page(s): 43 - 57
    Cited by:  Papers (7)  |  Patents (1)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (3848 KB) |  | HTML iconHTML  

    The parametric loudspeaker provides an effective means of projecting sound in a highly directional manner without using large loudspeaker arrays to form sharp directional beams. It can be augmented with conventional loudspeakers to create a more immersive audio soundscape. Deployment of parametric loudspeakers in many public places where private messaging can make a difference in attracting attent... View full abstract»

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  • Immersive Visual Communication

    Publication Year: 2011 , Page(s): 58 - 66
    Cited by:  Papers (8)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (1649 KB) |  | HTML iconHTML  

    The National Academy of Engineering recently identified 14 grand challenges for engineering in the 21st century (www.engineeringchallenges. org). We believe that the continuing advances in ubiquitous sensing, processing, and computing provide the potential to tackle two of these 14 grand challenges: specifically, enhancing virtual reality and advancing personalized learning. View full abstract»

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  • Free-Viewpoint TV

    Publication Year: 2011 , Page(s): 67 - 76
    Cited by:  Papers (69)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (4157 KB) |  | HTML iconHTML  

    Free-viewpoint television (FTV) is an innovative visual media that enables us to view a three-dimensional (3-D) scene by freely changing our viewpoints. We proposed the concept of FTV and constructed the world???s first real-time system including the complete chain of operation from image capture to display. We also carried out the FTV on a single personal computer (PC) and a mobile player. FTV is... View full abstract»

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  • Multimodal Telepresence Systems

    Publication Year: 2011 , Page(s): 77 - 86
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (1680 KB) |  | HTML iconHTML  

    Significant uses of immersive communication systems include support for group design activities in a -distributed context, combining human-human communication and interactivity with synthetic computer-generated content, such as three-dimensional (3-D) models or visualizations. As the demands of distributed human communication and simultaneous interaction with synthetic media continue to expand int... View full abstract»

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  • Haptic Data Compression and Communication

    Publication Year: 2011 , Page(s): 87 - 96
    Cited by:  Papers (15)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (1269 KB) |  | HTML iconHTML  

    The past decade has witnessed how audio-visual communication has shaped the way humans interact with or through technical systems. In contemporary times, the potential of haptic communication has been recognized as being compelling to further augment human-to-human and human-to-machine interaction. In the context of immersive communication, video and audio compression are considered key enabling t... View full abstract»

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  • Adaptive Learning in a World of Projections

    Publication Year: 2011 , Page(s): 97 - 123
    Cited by:  Papers (58)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (1228 KB) |  | HTML iconHTML  

    This article presents a general tool for convexly constrained parameter/function estimation both for classification and regression tasks, in a timeadaptive setting and in (infinite dimensional) reproducing kernel Hilbert spaces (RKHS). The thematical framework is that of the set theoretic estimation formulation and the classical projections onto convex sets (POCS) theory. However, in contrast to t... View full abstract»

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  • Clock Synchronization of Wireless Sensor Networks

    Publication Year: 2011 , Page(s): 124 - 138
    Cited by:  Papers (74)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (836 KB)  

    Clock synchronization is a critical component in the operation of wireless sensor networks (WSNs), as it provides a common time frame to different nodes. It supports functions such as fusing voice and video data from different sensor nodes, time-based channel sharing, and coordinated sleep wake-up node scheduling mechanisms. Early studies on clock synchronization for WSNs mainly focused on protoco... View full abstract»

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  • Improving Immersive Experiences in Telecommunication with Motion Parallax [Applications Corner]

    Publication Year: 2011 , Page(s): 139 - 144
    Cited by:  Papers (5)  |  Patents (1)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (595 KB) |  | HTML iconHTML  

    Human sensorial perception of the surrounding environment is very intricate and only partially understood. Visual depth perception, for example, is often attributed to stereo vision. However, if we close one eye, it becomes immediately obvious how much depth information we acquire from other mechanisms. One of these mechanisms is motion parallax, i.e., the fact that the relative apparent positions... View full abstract»

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  • Deep Learning and Its Applications to Signal and Information Processing [Exploratory DSP]

    Publication Year: 2011 , Page(s): 145 - 154
    Cited by:  Papers (11)  |  Patents (2)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (372 KB) |  | HTML iconHTML  

    The purpose of this article is to introduce the readers to the emerging technologies enabled by deep learning and to review the research work conducted in this area that is of direct relevance to signal processing. We also point out, in our view, the future research directions that may attract interests of and require efforts from more signal processing researchers and practitioners in this emergi... View full abstract»

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  • The MPEG Interactive Music Application Format Standard [Standards in a Nutshell]

    Publication Year: 2011 , Page(s): 150 - 154
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (782 KB) |  | HTML iconHTML  

    The music industry is going through a transformation, and new interactive music services have emerged. It is envisaged that this new concept of digital music content will dominate the next generation of music services. A standardized file format is inevitably required to provide the interoperability between various interactive music players and interactive music albums. This issue is addressed in ... View full abstract»

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  • [Dates Ahead]

    Publication Year: 2011 , Page(s): 155
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  • Can an Algorithm Recognize Montage Portraits as Human Faces? [In the Spotlight]

    Publication Year: 2011 , Page(s): 160 - 158
    Cited by:  Papers (2)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (1475 KB) |  | HTML iconHTML  

    The face is one of the most important features of a human being, and its recognition is essential. Humans have to know immediately who they are facing-an enemy or a friend? We are most likely genetically coded not only to recognize faces, but also to extract the characteristics of expressions of faces for survival. The need to recognize faces probably accelerated the evolution of human intelligenc... View full abstract»

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Aims & Scope

IEEE Signal Processing Magazine publishes tutorial-style articles on signal processing research and applications, as well as columns and forums on issues of interest. Its coverage ranges from fundamental principles to practical implementation, reflecting the multidimensional facets of interests and concerns of the community. Its mission is to bring up-to-date, emerging and active technical developments, issues, and events to the research, educational, and professional communities. It is also the main Society communication platform addressing important issues concerning all members.

Full Aims & Scope

Meet Our Editors

Editor-in-Chief
Min Wu
University of Maryland, College Park
United States 

http://www/ece.umd.edu/~minwu/