Computer

Volume 38 Issue 9 • Sept. 2005

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Displaying Results 1 - 25 of 25
  • [Front cover]

    Publication Year: 2005, Page(s): c1
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  • Table of contents

    Publication Year: 2005, Page(s): 1
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  • Masthead

    Publication Year: 2005, Page(s): 2
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  • Article summaries

    Publication Year: 2005, Page(s): 4
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  • Letters

    Publication Year: 2005, Page(s):6 - 7
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  • 32 & 16 Years Ago

    Publication Year: 2005, Page(s):8 - 9
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (48 KB) | HTML iconHTML

    The more we know about yesterday, the better we will be able to deal with today. Computer offers this column providing excerpts from past issues to serve as a memory jogger for older members and as a perspective creator for newer members. View full abstract»

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  • Presentation Lessons from Comedians

    Publication Year: 2005, Page(s):10 - 13
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  • Taking the graphics processor beyond graphics

    Publication Year: 2005, Page(s):14 - 16
    Cited by:  Papers (9)  |  Patents (10)
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  • LAMP lights enterprise development efforts

    Publication Year: 2005, Page(s):18 - 20
    Cited by:  Papers (6)
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  • News Briefs

    Publication Year: 2005, Page(s):22 - 24
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  • From visual simulation to virtual reality to games

    Publication Year: 2005, Page(s):25 - 32
    Cited by:  Papers (462)  |  Patents (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (711 KB) | HTML iconHTML

    During the past decades, the virtual reality community has based its development on a synthesis of earlier work in interactive 3D graphics, user interfaces, and visual simulation. Currently, the VR field is transitioning into work influenced by video games. Because much of the research and development being conducted in the games community parallels the VR community's efforts, it has the potential... View full abstract»

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  • Iterative rework: the good, the bad, and the ugly

    Publication Year: 2005, Page(s):34 - 41
    Cited by:  Papers (9)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (217 KB) | HTML iconHTML

    Iterative development can take many forms, depending on the project's goals: iterative prototyping can help evolve a user interface. Agile development is a way to closely involve a prototypical customer in a process that might repeat daily. Incremental build lets developers produce weekly builds of an evolving product. A spiral model can help the team confront and mitigate risk in an evolving prod... View full abstract»

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  • Test-driven development concepts, taxonomy, and future direction

    Publication Year: 2005, Page(s):43 - 50
    Cited by:  Papers (82)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (136 KB) | HTML iconHTML

    Test-driven development creates software in very short iterations with minimal upfront design. This strategy requires writing automated tests prior to developing functional code in small, rapid iterations. Although developers have been applying TDD in various forms for several decades, this software development strategy has continued to gain increased attention as one of the core extreme programmi... View full abstract»

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  • Transforming software development: an MDA road map

    Publication Year: 2005, Page(s):52 - 58
    Cited by:  Papers (34)  |  Patents (2)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (476 KB) | HTML iconHTML

    The Model Driven Architecture initiative shifts the focus of software development from writing code to building models. At appropriate abstraction levels, such models can help customers and development teams translate their understanding of the problem domain into more reliable working code more quickly. View full abstract»

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  • Computer Society Information

    Publication Year: 2005, Page(s): 59
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  • Distributed access management in multimedia IDCs

    Publication Year: 2005, Page(s):60 - 69
    Cited by:  Papers (5)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (434 KB) | HTML iconHTML

    Future Internet data centers that provide multimedia content face security challenges requiring appropriately designed policies to manage resource access. An example from the healthcare domain shows how an access management framework can address these challenges. View full abstract»

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  • IEEE President-Elect Candidates Address Computer Society Concerns

    Publication Year: 2005, Page(s):70 - 75
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  • 2006 IEEE Computer Society Professional Membership / Subscription Application

    Publication Year: 2005, Page(s):83 - 84
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  • Call and Calendar

    Publication Year: 2005, Page(s):85 - 88
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  • IEEE Computer Society Election

    Publication Year: 2005, Page(s):89 - 96
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  • Bookshelf

    Publication Year: 2005, Page(s): 98
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  • Products

    Publication Year: 2005, Page(s): 99
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  • Outsourcing the university computer lab

    Publication Year: 2005, Page(s):100 - 102
    Cited by:  Papers (3)
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  • Security in storage: a call for participation

    Publication Year: 2005, Page(s):103 - 107
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  • The Internet, the Web, and the Chaos

    Publication Year: 2005, Page(s):108 - 107
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Aims & Scope

Computer, the flagship publication of the IEEE Computer Society, publishes peer-reviewed articles written for and by computer researchers and practitioners representing the full spectrum of computing and information technology, from hardware to software and from emerging research to new applications. 

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Meet Our Editors

Editor-in-Chief
Sumi Helal
Lancaster University
sumi.helal@computer.org