Proceedings 1999 IEEE Symposium on Visual Languages

13-16 Sept. 1999

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  • Proceedings 1999 IEEE Symposium on Visual Languages

    Publication Year: 1999
    Request permission for commercial reuse | PDF file iconPDF (221 KB)
    Freely Available from IEEE
  • On specifying semantics of visual spatial query languages

    Publication Year: 1999, Page(s):4 - 11
    Cited by:  Papers (2)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (331 KB)

    We present a first treatment dealing with semantics of visual spatial query languages for GIS using a suitable description logic. This decidable space logic is described and its usefulness for GIS exemplified. The logic supports the specification of semantics, reasoning about query subsumption and about applying default knowledge. View full abstract»

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  • Constraint-based diagram beautification

    Publication Year: 1999, Page(s):12 - 19
    Cited by:  Papers (3)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (261 KB)

    Recently a new metaphor for diagramming, the intelligent diagram has emerged. This new metaphor provides an excellent basis for diagram beautification since it automatically collects geometric constraints which capture the semantics of a diagram during diagram construction. By applying visual-language-specific layout rules which impose additional desired constraints on the diagram component placem... View full abstract»

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  • The ISI visual design editor generator

    Publication Year: 1999, Page(s):20 - 27
    Cited by:  Papers (8)  |  Patents (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (207 KB)

    The benefits of "domain specific" languages and development environments are widely recognized. Constructing an environment for a new domain, however, remains a costly activity, requiring expertise in several areas of software development as well as in the targeted domain. The ISI design editor generator and design environment comprises novel infrastructure that simplifies this task, producing vis... View full abstract»

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  • Scaling up a "What you see is what you test" methodology to spreadsheet grids

    Publication Year: 1999, Page(s):30 - 37
    Cited by:  Papers (10)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (107 KB)

    Although there has been considerable research into ways to design visual programming environments to improve the processes of creating new programs and of understanding existing ones, little attention has been given to helping users of these environments test their programs. This feature would be particularly important for systems aimed at end users, since testing is the primary device they use to... View full abstract»

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  • An aesthetic curve in the field of Industrial design

    Publication Year: 1999, Page(s):38 - 47
    Cited by:  Papers (11)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (238 KB)

    We present a quantitative analysis method of the characteristics of a curve, for finding what an aesthetic curve is. A number of designer drawn curves were analyzed by this method. As a result, we found that the designer controlled the curvature change with a self-affine property, when he produced a curve in design work. In other words, the designer sees a curve with a self-affine property as an a... View full abstract»

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  • Dimensions of visual interaction design

    Publication Year: 1999, Page(s):48 - 55
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (221 KB)

    We refine our design methodology for visual interactive systems based on the visual sentence theory. We explore the dimensions of time and space in visual interaction and discuss the importance of the notions of scaffold and frame of reference. Usable visual systems are realised by designing an augmented version of the user task visual language and a scaffold visual language supporting user naviga... View full abstract»

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  • The future of visual languages

    Publication Year: 1999, Page(s):58 - 61
    Cited by:  Papers (2)
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    Freely Available from IEEE
  • A visual language for Internet-based data mining and data visualisation

    Publication Year: 1999, Page(s):64 - 71
    Cited by:  Patents (3)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (168 KB)

    This paper describes a novel application of enhanced visual programming and visualisation techniques to support data mining processes on the Internet. While the idea of using visual languages to support data mining has been proven to be useful, the usability of existing implementations has been limited Here, we consider the issue of usability of data mining via the Internet. We also present "inter... View full abstract»

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  • Zooming in one dimension can be better than two: an interface for placing search results in context with a restricted sitemap

    Publication Year: 1999, Page(s):72 - 79
    Cited by:  Papers (2)  |  Patents (13)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (365 KB)

    The visualisation of large hierarchies without losing context is a difficult problem. Many interfaces have been developed for this, and many of these use zooming, which is sometimes combined with a distortion view method such as a fisheye lense. Most of these interfaces use and zoom in two dimensions, while others use and zoom in three dimensions. We present a 2D interface realised in the SGviewer... View full abstract»

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  • Extending UML for modeling of multimedia applications

    Publication Year: 1999, Page(s):80 - 87
    Cited by:  Papers (14)  |  Patents (7)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (161 KB)

    An analysis of how visual modeling of structure and dynamic behavior of a multimedia application differs from modeling conventional software shows that aspects of the graphical user interface and time-dynamic behavior ought to be integral parts of a coherent multimedia application model. In this sense, we extend the model-view-controller paradigm towards multimedia. As a result, we present OMMMA-L... View full abstract»

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  • VERBARIUM and LIFE SPACIES: creating a visual language by transcoding text into form on the Internet

    Publication Year: 1999, Page(s):90 - 95
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (346 KB)

    We are artists working on the creation of interactive computer systems that use the audiences' participation as essential input for the creation of image structures. In 1998 and 1999 we created two interactive Web sites for the Internet called VERBARIUM and LIFE SPACIES. These two Web sites allow users on the Internet to write text messages that are instantly translated into visual 3D forms. Our c... View full abstract»

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  • Mazes and morphs: modeling meaning in Glide, a non-linear, dynamic visual language

    Publication Year: 1999, Page(s):96 - 103
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (194 KB)

    Glide is a system of visual signs, an artist's exploration of the possibilities of meaning-making in the age of ubiquitous computing. Glide was originally constructed as an artifact in a work of speculative fiction of the same name. Examining the language, both from within the narrative and from a theoretical stance outside the narrative world, has led the artist into a kaleidoscopic maze of sugge... View full abstract»

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  • An historical account of indexical images : from ancient art to the Web

    Publication Year: 1999, Page(s):104 - 110
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1259 KB)

    We develop an analysis of visual knowledge and the use of pictures in electronic communication. We focus in particular on indexical images, which are at work in our current practice of navigation in multimedia documents and the World Wide Web. For this purpose, we base our study, on the one hand, on semiotics, the core concepts of which were introduced by C.S. Peirce at the beginning of the 20th C... View full abstract»

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  • Visual music in a visual programming language

    Publication Year: 1999, Page(s):111 - 118
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (99 KB)

    Sonnet was designed as a visual language for implementing real-time processes. Early design and development of behavioral components has largely focused on the domain of music programming. However, Sonnet's architecture is well-suited to expressing many kinds of real-time activities. In particular, Sonnet is easily extended with new kinds of data types and behavioral components. We have developed ... View full abstract»

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  • Visual graphs

    Publication Year: 1999, Page(s):122 - 129
    Cited by:  Papers (3)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (64 KB)

    The formal treatment of visual languages is often based on graph representations. Since the matter of discourse is visual languages, it would be convenient if the formal manipulations could be performed in a visual way. We introduce visual graphs to support this goal. In a visual graph, some nodes are shown as geometric figures, and some edges are represented by geometric relationships between the... View full abstract»

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  • Formalizing spider diagrams

    Publication Year: 1999, Page(s):130 - 137
    Cited by:  Papers (15)  |  Patents (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (142 KB)

    Geared to complement UML and the specification of large software systems by non-mathematicians, spider diagrams are a visual language that generalizes the popular and intuitive Venn diagrams and Euler circles. The language design emphasizes scalability and expressiveness while retaining intuitiveness. In this paper, we describe spider diagrams from a mathematical standpoint and show how their form... View full abstract»

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  • Reasoning with spider diagrams

    Publication Year: 1999, Page(s):138 - 145
    Cited by:  Papers (13)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (102 KB)

    Spider diagrams combine and extend Venn diagrams and Euler circles to express constraints on sets and their relationships with other sets. These diagrams can usefully be used in conjunction with object-oriented modelling notations such as the Unified Modelling Language (UML). This paper summarises the main syntax and semantics of spider diagrams and introduces four inference rules for reasoning wi... View full abstract»

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  • Leaving the visual language ghetto

    Publication Year: 1999, Page(s):148 - 155
    Cited by:  Papers (2)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (228 KB)

    Visual languages (VLs)-invented outside the visual programming language (VPL) community-are quite successfully used around the world. There are, for example, international VL standards used in the telecommunication, software engineering and automatic control engineering industries, but alas, most of these language standards were defined without knowing the VL definition and design principles devel... View full abstract»

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  • Seamless visual object-oriented behavior modeling for distributed software systems

    Publication Year: 1999, Page(s):156 - 199
    Cited by:  Papers (6)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (99 KB)

    To ease the development of distributed systems, the visual notions for the structural aspects of object-oriented analysis and design should be combined with techniques for handling concurrency and distribution. A novel approach and language for the visual design of distributed software systems is introduced and illustrated by means of an example. The language of OCoNs (Object Coordination Nets) is... View full abstract»

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  • A language for geometric reasoning in mobile robots

    Publication Year: 1999, Page(s):164 - 169
    Cited by:  Papers (3)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (21 KB)

    Isaac is a rule-based language for mobile robots currently under development at NMSU. A successor to Altaira, it replaces Altaira's state-based rules and tile-based navigation with a more general geometric reasoning mechanism. The language uses the FuzzyCLIPS expert system shell as a reasoning backend. View full abstract»

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  • Ambiguity in visual language theory and its role in diagram parsing

    Publication Year: 1999, Page(s):172 - 175
    Cited by:  Papers (7)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (27 KB)

    To take advantage of the ever-increasing volume of diagrams in electronic form, it is crucial that we have methods for parsing diagrams. Once a structured, content-based description is built for a diagram, it can be indexed for search, retrieval, and use. Whenever broad coverage grammars are built to parse a wide range of objects, whether natural language or diagrams, the grammars will overgenerat... View full abstract»

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  • Semantics design of a visual language for constructing and animating geometric objects

    Publication Year: 1999, Page(s):176 - 177
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (21 KB)

    Compared to textual languages, visual languages often hold a different set of characteristics and constraints in syntax and semantics. This paper discusses some of the constraints and their implications on the semantics specification of visual language primitives. The discussion is presented in a context of designing a visual language for constructing and animating geometric objects. View full abstract»

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  • Generation of interactive visual environments for direct manipulation of database content

    Publication Year: 1999, Page(s):178 - 179
    Cited by:  Patents (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (135 KB)

    In this article we present the VIVID (Visual Interactive View Development) framework which support the rapid development of interactive views for direct manipulation of database objects through arbitrary combinations of diagrammatic and icon-based visual languages. A VIVID view visualizes a database configuration by filtering and transforming data to graphical objects in two-dimensional space. Obj... View full abstract»

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  • Debugging parallel programs with visual patterns

    Publication Year: 1999, Page(s):180 - 181
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (48 KB)

    Debugging parallel programs challenges users due to the high complexity established by multiple, concurrently executing and communicating tasks. While error detection is still mainly based on textual representations, only graphical displays provide capabilities for managing the complexity. With the event graph model, investigations about occurring events and their connections can be performed. In ... View full abstract»

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