IEEE Computer Graphics and Applications

Issue 6 • Nov.-Dec. 2018

Purchase of this issue is not available.

Filter Results

Displaying Results 1 - 23 of 23
  • Front Cover

    Publication Year: 2018, Page(s): C1
    Request permission for reuse | PDF file iconPDF (1999 KB)
    Freely Available from IEEE
  • IEEE LETTERS OF THE COMPUTER SOCIETY

    Publication Year: 2018, Page(s): C2
    Request permission for reuse | PDF file iconPDF (1765 KB)
    Freely Available from IEEE
  • Looking for the BEST Tech Job for You?

    Publication Year: 2018, Page(s): 1
    Request permission for reuse | PDF file iconPDF (15444 KB)
    Freely Available from IEEE
  • Table of Contents

    Publication Year: 2018, Page(s):2 - 3
    Request permission for reuse | PDF file iconPDF (233 KB)
    Freely Available from IEEE
  • Masthead

    Publication Year: 2018, Page(s): 4
    Request permission for reuse | PDF file iconPDF (215 KB)
    Freely Available from IEEE
  • DEPARTMENT: About the Cover 
  • From Command Lines to the Arctic

    Publication Year: 2018, Page(s):5 - 8
    Request permission for reuse | PDF file iconPDF (576 KB) | HTML iconHTML
    Freely Available from IEEE
  • DEPARTMENT: People in Practice 
  • Reflection on Reflection in Applied Visualization Research

    Publication Year: 2018, Page(s):9 - 16
    Request permission for reuse | Click to expandAbstract | PDF file iconPDF (318 KB) | HTML iconHTML

    Reflection is a core method used by visualization researchers to generate knowledge from design practice. There is, however, a lack of standards to inform reflective practice and through which we can judge the quality of the reflection used in visualization research. Reflecting on this gap, we offer priorities for researchers looking to improve the use of reflection in applied visualization resear... View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • DEPARTMENT: Visualization Viewpoints 
  • Contextual Visualization

    Publication Year: 2018, Page(s):17 - 23
    Request permission for reuse | Click to expandAbstract | PDF file iconPDF (264 KB) | HTML iconHTML

    Unseen information can lead to various “threats to validity” when analyzing complex datasets using visual tools, resulting in potentially biased findings. We enumerate sources of unseen information and argue that a new focus on contextual visualization methods is needed to inform users of these threats and to mitigate their effects. View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • GUEST EDITOR'S INTRODUCTION: Visualization Connections 
  • Special Issue: Visualization Connections

    Publication Year: 2018, Page(s):24 - 25
    Request permission for reuse | PDF file iconPDF (115 KB) | HTML iconHTML
    Freely Available from IEEE
  • Visualization Connections 
  • Visualization and the Digital Humanities:

    Publication Year: 2018, Page(s):26 - 38
    Request permission for reuse | Click to expandAbstract | PDF file iconPDF (207 KB) | HTML iconHTML

    For the past two years, researchers from the visualization community and the digital humanities have come together at the IEEE VIS conference to discuss how both disciplines can work together to push research goals in their respective disciplines. In this paper, we present our experiences as a result of this collaboration. View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • RNNbow: Visualizing Learning Via Backpropagation Gradients in RNNs

    Publication Year: 2018, Page(s):39 - 50
    Request permission for reuse | Click to expandAbstract | PDF file iconPDF (462 KB) | HTML iconHTML

    We present RNNbow, an interactive tool for visualizing the gradient flow during backpropagation in training of recurrent neural networks. By visualizing the gradient, as opposed to activations, RNNbow offers insight into how the network is learning. We show how it illustrates the vanishing gradient and the training process. View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • CellPAINT: Interactive Illustration of Dynamic Mesoscale Cellular Environments

    Publication Year: 2018, Page(s):51 - 66
    Request permission for reuse | Click to expandAbstract | PDF file iconPDF (1973 KB) | HTML iconHTML

    CellPAINT allows nonexpert users to create interactive mesoscale illustrations that integrate a variety of biological data. Like popular digital painting software, scenes are created using a palette of molecular “brushes.” The current release allows creation of animated scenes with an HIV virion, blood plasma, and a simplified T-cell. View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • FEATURE: Visualization 
  • Graphoto: Aesthetically Pleasing Charts for Casual Information Visualization

    Publication Year: 2018, Page(s):67 - 82
    Request permission for reuse | Click to expandAbstract | PDF file iconPDF (1065 KB) | HTML iconHTML

    Graphoto is a framework that automatically generates a photo or adjusts an existing one to match a line graph. Since aesthetics is an important element in visualizing personal data, Graphoto provides users with aesthetically pleasing displays for casual line graph information visualization. More specifically, after creating a line graph of the input data, a photo that resembles the input data on t... View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • A Novel Radial Visualization of Intrusion Detection Alerts

    Publication Year: 2018, Page(s):83 - 95
    Request permission for reuse | Click to expandAbstract | PDF file iconPDF (610 KB) | HTML iconHTML

    Intrusion detection systems (IDSs) generally produce an overwhelming amount of alerts, which are commonly plagued by issues of false positives. It is cumbersome for network administrators to manually traverse text-based alert logs in order to detect threats. In this work, we present a novel radial visualization of IDSs alerts, IDSPlanet, which helps administrators identify false positives, analyze... View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • DEPARTMENT: Applications 
  • CareerVis: Hierarchical Visualization of Career Pathway Data

    Publication Year: 2018, Page(s):96 - 105
    Request permission for reuse | Click to expandAbstract | PDF file iconPDF (751 KB) | HTML iconHTML

    We present our CareerVis system, an interactive visualization tool to aid career education for high school and freshman college students. In additional to its practical use, we believe our design approach has potential to inspire the design community to develop simple visualizations that convey complex information to novice users. View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • DEPARTMENT: Dissertation Impact 
  • Transient Convolutional Imaging

    Publication Year: 2018, Page(s):106 - 117
    Request permission for reuse | Click to expandAbstract | PDF file iconPDF (831 KB) | HTML iconHTML

    While traditional imaging systems directly measure scene properties, computational imaging systems add computation to the measurement process, allowing such systems to extract nontrivially encoded scene features. This work demonstrates that exploiting the structure in this process allows us to recover information that is conventionally considered to be “lost.” Relying on temporally and spatially c... View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • DEPARTMENT: Education 
  • Flipping Game Development

    Publication Year: 2018, Page(s):118 - 124
    Request permission for reuse | Click to expandAbstract | PDF file iconPDF (319 KB) | HTML iconHTML

    This work describes the implementation of a flip teaching alternative in an introductory game development course, using resources from a massive open online course. The results proved to achieve better grades and higher satisfaction to previous and similar lecture-based courses. View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • DEPARTMENT: Spatial Interfaces 
  • The Office of the Future: Virtual, Portable, and Global

    Publication Year: 2018, Page(s):125 - 133
    Request permission for reuse | Click to expandAbstract | PDF file iconPDF (336 KB) | HTML iconHTML

    Virtual reality has the potential to change the way we work. We envision the future office worker to be able to work productively everywhere solely using portable standard input devices and immersive head-mounted displays. Virtual reality has the potential to enable this, by allowing users to create working environments of their choice and by relieving them from physical world limitations, such as... View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • IEEE TRANSACTIONS ON BIG DATA

    Publication Year: 2018, Page(s): 134
    Request permission for reuse | PDF file iconPDF (550 KB)
    Freely Available from IEEE
  • IEEE TRANSACTIONS ON SUSTAINABLE COMPUTING

    Publication Year: 2018, Page(s): 135
    Request permission for reuse | PDF file iconPDF (411 KB)
    Freely Available from IEEE
  • IEEE Computer Society

    Publication Year: 2018, Page(s): 136
    Request permission for reuse | PDF file iconPDF (42 KB)
    Freely Available from IEEE
  • One membership. Unlimited knowledge.

    Publication Year: 2018, Page(s): C3
    Request permission for reuse | PDF file iconPDF (58 KB)
    Freely Available from IEEE
  • Stay Connected

    Publication Year: 2018, Page(s): C4
    Request permission for reuse | PDF file iconPDF (844 KB)
    Freely Available from IEEE

Aims & Scope

IEEE CG&A bridges the theory and practice of computer graphics. From specific algorithms to full system implementations, CG&A offers a unique combination of peer-reviewed feature articles and informal departments, including product announcements.

Full Aims & Scope

Meet Our Editors

Editor-in-Chief
Torsten Möller
University of Vienna
torsten.moeller@univie.ac.at