Loading [a11y]/accessibility-menu.js
An authoring tool to provide group and crowd animation using Natural Language scripts | IEEE Conference Publication | IEEE Xplore

An authoring tool to provide group and crowd animation using Natural Language scripts


Abstract:

Virtual environments have become ubiquitous, expanding beyond games into the domains of architecture, engineering, psychology, education, and archaeology. Furthermore, vi...Show More

Abstract:

Virtual environments have become ubiquitous, expanding beyond games into the domains of architecture, engineering, psychology, education, and archaeology. Furthermore, virtual humans can further enhance these environments when they provide compelling and coherent behaviors. In this paper, we present a scripting language based on simple, plain English commands. Our system assists people without game and animation expertise to populate large environments and complex scenarios. To validate our approach, we develop a prototype using Unreal Engine 4 and author a variety of indoor and outdoor agent simulations. Furthermore, we test our prototype with both experienced and inexperienced users, creating scenarios for a residence, mall, psychology scenario, and archaeological site.
Date of Conference: 18-21 October 2021
Date Added to IEEE Xplore: 20 December 2021
ISBN Information:

ISSN Information:

Conference Location: Gramado, Brazil

Contact IEEE to Subscribe

References

References is not available for this document.