Tangi: Tangible Proxies For Embodied Object Exploration And Manipulation In Virtual Reality | IEEE Conference Publication | IEEE Xplore

Tangi: Tangible Proxies For Embodied Object Exploration And Manipulation In Virtual Reality


Abstract:

Exploring and manipulating complex virtual objects is challenging due to limitations of conventional controllers and free-hand interaction techniques. We present the TanG...Show More

Abstract:

Exploring and manipulating complex virtual objects is challenging due to limitations of conventional controllers and free-hand interaction techniques. We present the TanGi toolkit which enables novices to rapidly build physical proxy objects using Composable Shape Primitives. TanGi also provides Manipulators allowing users to build objects including movable parts, making them suitable for rich object exploration and manipulation in VR. With a set of different use cases and applications we show the capabilities of the TanGi toolkit and evaluate its use. In a study with 16 participants, we demonstrate that novices can quickly build physical proxy objects using the Composable Shape Primitives and explore how different levels of object embodiment affect virtual object exploration. In a second study with 12 participants we evaluate TanGi's Manipulators and investigate the effectiveness of embodied interaction. Findings from this study show that TanGi's proxies outperform traditional controllers and were generally favored by participants.
Date of Conference: 09-13 November 2020
Date Added to IEEE Xplore: 14 December 2020
ISBN Information:
Print on Demand(PoD) ISSN: 1554-7868
Conference Location: Porto de Galinhas, Brazil

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