SOUL: Simulation of Objects in Unity for Learning | IEEE Conference Publication | IEEE Xplore

SOUL: Simulation of Objects in Unity for Learning


Abstract:

This paper explores the realms of creating a user-friendly and highly interactive environment for e-learning. It offers an in depth explanation about how a web based appl...Show More

Abstract:

This paper explores the realms of creating a user-friendly and highly interactive environment for e-learning. It offers an in depth explanation about how a web based application along with Unity can be built to allow the user to learn myriad of subjects with ease. The end user can access a farrago of e-learning modes such as basic mode, game mode, fast track mode, and certification mode for a wide range of concepts and their topics. The paper gives detailed information about the requirement specifications for building such an e-learning portal and its proposed architecture and flow diagrams. It then further explains how to build these modes in Unity using C# to write the scripts and then embed them into a web application subsequently. The paper concludes by offering critical analysis on developing such an e-learning application and the benefits of each mode.
Date of Conference: 28-29 September 2019
Date Added to IEEE Xplore: 28 January 2020
ISBN Information:
Conference Location: Jaipur, India

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