Abstract:
Recent advances in consumer-level VR technologies have increased interest in using hand gestures to interact more intuitively with computers. Unfortunately, there are sti...Show MoreMetadata
Abstract:
Recent advances in consumer-level VR technologies have increased interest in using hand gestures to interact more intuitively with computers. Unfortunately, there are still few accepted norms for gestures that map to functions, and identifying suitable hand gestures for a given use case is difficult. In this paper we review research on how to define a good gesture set. Based on this we develop and evaluate a hand gesture set for controlling and navigating interactive virtual environments, such as games or simulations. A user study shows that the resulting gesture set is intuitive, easy to perform and remember, and overall likeable. The lowest scores were received for gestures for changing the users's location.
Date of Conference: 19-21 November 2018
Date Added to IEEE Xplore: 07 February 2019
ISBN Information: