Image-Based Rendering using Point Cloud for 2D Video Compression | IEEE Conference Publication | IEEE Xplore

Image-Based Rendering using Point Cloud for 2D Video Compression


Abstract:

The main idea of this paper is to extract the 3D scene geometry for the observed scene and use it for synthesizing a more precise prediction using Image-Based Rendering (...Show More

Abstract:

The main idea of this paper is to extract the 3D scene geometry for the observed scene and use it for synthesizing a more precise prediction using Image-Based Rendering (IBR) for motion compensation in a hybrid coding scheme. The proposed method first extracts camera parameters using Structure from Motion (SfM). Then, a Patch-based Multi-View Stereo (PMVS) technique is employed to generate the scene Point-Cloud (PC) only from already decoded key-frames. Since the PC could be really sparse in poorly reconstructed regions, a depth expansion mechanism is also used. This 3D information helps to properly warp textures from the key-frames to the target frame. This IBR-based prediction is then used as an additional reference for motion compensation. In this way, the encoder can choose between the rendered prediction and the regular reference pictures through a rate- distortion optimization. On average, the simulation results show about 2.16% bitrate reduction compared to the reference HEVC implementation, for tested dynamic and static scene video sequences.
Date of Conference: 24-27 June 2018
Date Added to IEEE Xplore: 06 September 2018
ISBN Information:
Electronic ISSN: 2472-7822
Conference Location: San Francisco, CA, USA

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