Abstract:
We present a set of demonstrations of current work in the Clemson University Virtual Environments Group involving the development and testing of interactive virtual envir...Show MoreMetadata
Abstract:
We present a set of demonstrations of current work in the Clemson University Virtual Environments Group involving the development and testing of interactive virtual environments for applications in training, rehabilitation and workforce development. All of these applications are designed to leverage commodity hardware such as HDTVs, game controllers, and the Kinect sensor.
Published in: 2013 IEEE Virtual Reality (VR)
Date of Conference: 18-20 March 2013
Date Added to IEEE Xplore: 09 September 2013
ISBN Information: