A fast wavelet-packet-based algorithm for texture synthesis | IEEE Conference Publication | IEEE Xplore

A fast wavelet-packet-based algorithm for texture synthesis


Abstract:

We propose a fast texture synthesis algorithm based on wavelet packet transform. It decomposes the input image into wavelet packet coefficients, then a 2-step matching, s...Show More

Abstract:

We propose a fast texture synthesis algorithm based on wavelet packet transform. It decomposes the input image into wavelet packet coefficients, then a 2-step matching, specifically coarse matching based on low frequency wavelet packet coefficients followed by fine matching based on high frequency wavelet packet coefficients, is used for the texture synthesis task. Experimental results show that the proposed algorithm is preferable in terms of computation time.
Date of Conference: 11-15 November 2012
Date Added to IEEE Xplore: 14 February 2013
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Conference Location: Tsukuba, Japan

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