Abstract:
We perform a general analysis of the game design process, the structure of digital games and investigate the requirements for the use of OpenCroquet as a platform for col...Show MoreMetadata
Abstract:
We perform a general analysis of the game design process, the structure of digital games and investigate the requirements for the use of OpenCroquet as a platform for collaborative game design. Based on our experiences of using a Squeak/Tweak programming environment in many game projects and recently for teaching game design we derive properties of a learning environment for teaching game design in an OpenCroquet environment with a special focus on collaboration.
Published in: Third International Conference on Creating, Connecting and Collaborating through Computing (C5'05)
Date of Conference: 28-29 January 2005
Date Added to IEEE Xplore: 25 April 2005
Print ISBN:0-7695-2325-0