Abstract:
In this paper, we consider architectural aspects of online games in the context of digital subscriber line (DSL) networks. We review architectural considerations in the d...Show MoreMetadata
Abstract:
In this paper, we consider architectural aspects of online games in the context of digital subscriber line (DSL) networks. We review architectural considerations in the design of networked games, with a focus on communications aspects. We provide a brief review of recent enhancements to DSL architectures and then propose an architecture to provide online game services using an application service provider (ASP) model over a DSL access network infrastructure.
Date of Conference: 20-24 June 2004
Date Added to IEEE Xplore: 26 July 2004
Print ISBN:0-7803-8533-0