Abstract:
This article discusses the application of agile learning Scrum sprints targeted to K-12 primary education students using educational robotics. Educational robotics are a ...Show MoreMetadata
Abstract:
This article discusses the application of agile learning Scrum sprints targeted to K-12 primary education students using educational robotics. Educational robotics are a suitable tool for learning via experimentation, trial & error and retrial, which when inflicted in a form of game-play becomes pleasantly adopted by the students. This has been conducted by implementing carefully designed cumulative sprints which are repeating a certain agile learning process that breaks a larger problem into smaller parts/milestones, designing algorithms as to how to proceed step-by step towards solving the larger overall problem. This is done by evaluating and re-evaluating the progress of every step, until an outcome has been reached and reflected upon. The aforementioned process applies both and equally to tutors and students, individually and as team members, respectfully. Results of the application of agile learning in K-12 educational robotics demonstrate the ability of young K-12 students to cope and realize educational robotics construction, system understanding and algorithm design and implementation via Scratch 3 programming.
Published in: 2024 5th International Conference in Electronic Engineering, Information Technology & Education (EEITE)
Date of Conference: 29-31 May 2024
Date Added to IEEE Xplore: 05 September 2024
ISBN Information: