MuSR: Multi-Scale 3D Scenes Reconstruction based on Monocular Video | IEEE Conference Publication | IEEE Xplore

MuSR: Multi-Scale 3D Scenes Reconstruction based on Monocular Video


Abstract:

Three-dimensional (3D) scene reconstruction, particularly from monocular videos, is a significant challenge in large-scale scenarios due to difficulty handling varying ob...Show More

Abstract:

Three-dimensional (3D) scene reconstruction, particularly from monocular videos, is a significant challenge in large-scale scenarios due to difficulty handling varying object sizes and high computational resource needs. This paper introduces MuSR, a novel multi-scale reconstruction method addressing these issues. MuSR features a dynamic multi-resolution spatial structure that adaptively adjusts voxel resolution for objects of different sizes to improve reconstruction quality. MuSR also employs a block-based sparse 3D data structure and hardware resource management strategy to reduce GPU memory usage while maintaining efficient reconstruction. Evaluated on ScanNet and 7-Scenes datasets, as well as real-world scenes, MuSR outperforms state-of-the-art methods in terms of efficiency, completeness, and geometric shape reconstruction, proving its applicability in practical multi-scale 3D reconstructions.
Date of Conference: 14-19 April 2024
Date Added to IEEE Xplore: 18 March 2024
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Conference Location: Seoul, Korea, Republic of

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