Abstract:
Three-dimensional (3D) scene reconstruction, particularly from monocular videos, is a significant challenge in large-scale scenarios due to difficulty handling varying ob...Show MoreMetadata
Abstract:
Three-dimensional (3D) scene reconstruction, particularly from monocular videos, is a significant challenge in large-scale scenarios due to difficulty handling varying object sizes and high computational resource needs. This paper introduces MuSR, a novel multi-scale reconstruction method addressing these issues. MuSR features a dynamic multi-resolution spatial structure that adaptively adjusts voxel resolution for objects of different sizes to improve reconstruction quality. MuSR also employs a block-based sparse 3D data structure and hardware resource management strategy to reduce GPU memory usage while maintaining efficient reconstruction. Evaluated on ScanNet and 7-Scenes datasets, as well as real-world scenes, MuSR outperforms state-of-the-art methods in terms of efficiency, completeness, and geometric shape reconstruction, proving its applicability in practical multi-scale 3D reconstructions.
Published in: ICASSP 2024 - 2024 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP)
Date of Conference: 14-19 April 2024
Date Added to IEEE Xplore: 18 March 2024
ISBN Information: