Abstract:
Cybersecurity educational games are capable of meeting a variety of goals, including learning of fundamental cybersecurity concepts, exposure to cybersecurity literacy, b...Show MoreMetadata
Abstract:
Cybersecurity educational games are capable of meeting a variety of goals, including learning of fundamental cybersecurity concepts, exposure to cybersecurity literacy, basic awareness, experiential learning plus situational awareness, and being a medium for K-12 outreach, college level learning plus corporate training. Existing literature shows that there have been several prior research surveys focused on analyzing cybersecurity educational games from various viewpoints. However, to our knowledge, there has been no previous work that has analyzed cybersecurity educational games in terms of their alignment with the current benchmarks in academic and industry standards that include the cybersecurity curriculum plus assessment guidelines in higher education, the K-12 standardized cybersecurity concepts, and the cybersecurity job-related functions. In an effort to address this research gap, we use the CSEC2017 curricular guidelines, the Cybersecurity Assessment Tools (CATS) model, the National Security Agency (NSA) GenCyber concepts and the National Initiative for Cybersecurity Education (NICE) framework for performing a unique analysis of a list of popular cybersecurity educational games, plus a few Capture the Flag (CTF) instances. The list of cyber educational games, which we study, comprises of Anti-Phishing Phil, Cyber Awareness Challenge, Cyber CIEGE, Cyber Protect, Nsteens, NOVA Labs, What.Hack, PASDJO, CyberStart Go, OnGuardOnline, Safe Online Surfing, and Interland. This non-traditional survey-based research work demonstrates a novel, multi-faceted approach for analyzing popular opensource cybersecurity educational games in terms of their alignment with the standard academic and industry benchmarks. Our survey results include conceptual mapping of these cyber educational games to (1) the CSEC2017 curricular knowledge areas (Data Security, Software Security, Component Security, Connection Security, System Security, Human Security, Organizational Security and S...
Published in: 2021 IEEE Frontiers in Education Conference (FIE)
Date of Conference: 13-16 October 2021
Date Added to IEEE Xplore: 20 December 2021
ISBN Information: