Abstract:
Virtual reality (VR) systems often induce motion sickness like discomfort known as cybersickness. The standard approach for detecting cybersickness includes collecting bo...Show MoreMetadata
Abstract:
Virtual reality (VR) systems often induce motion sickness like discomfort known as cybersickness. The standard approach for detecting cybersickness includes collecting both subjective and objective measurements, while participants are exposed to VR. With the recent advancement of machine learning, we can train deep neural networks to detect cybersickness severity from subjective (e.g., self-reported sickness periodically) and objective measurements. In this study, we collected physiological data from 31 participants while they were immersed in VR. Self-reported verbal sickness was collected at each minute interval for labeling the physiological data. Finally, a simple neural network was proposed to detect cybersickness severity.
Published in: 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
Date of Conference: 22-26 March 2020
Date Added to IEEE Xplore: 11 May 2020
ISBN Information: