A Mobile Game for Automatic Emotion-Labeling of Images | IEEE Journals & Magazine | IEEE Xplore

A Mobile Game for Automatic Emotion-Labeling of Images


Abstract:

In this short paper, we describe challenges in the development of a mobile charades-style game for delivery of social training to children with autism spectrum disorder (...Show More

Abstract:

In this short paper, we describe challenges in the development of a mobile charades-style game for delivery of social training to children with autism spectrum disorder (ASD). Providing real-time feedback and adapting game difficulty in response to the child's performance necessitates the integration of emotion classifiers into the system. Due to the limited performance of existing emotion recognition platforms for children with ASD, we propose a novel technique to automatically extract emotion-labeled frames from video acquired from game sessions, which we hypothesize can be used to train new emotion classifiers to overcome these limitations. Our technique, which uses probability scores from three different classifiers and meta information from game sessions, correctly identified 83% of frames compared to a baseline of 51.6% from the best emotion classification API evaluated in this paper.
Published in: IEEE Transactions on Games ( Volume: 12, Issue: 2, June 2020)
Page(s): 213 - 218
Date of Publication: 22 October 2018

ISSN Information:

PubMed ID: 32551410

Funding Agency:


References

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