Abstract:
Nowadays, people find it difficult to get time and interest for doing sports activities in the form of recreational sport. The main problem is the lack of content which w...Show MoreMetadata
Abstract:
Nowadays, people find it difficult to get time and interest for doing sports activities in the form of recreational sport. The main problem is the lack of content which will make these activities more attractive to people. In this paper, gamification principles are used to enhance the experience in those activities. For this purpose, two applications are created which showcase organizing tennis matches, writing results and presenting statistics based on the collected data and comparing it with friends. The aim is to determine if gamification is going to influence positively on peoples' motivation for recreational sports activities.
Published in: 2018 41st International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO)
Date of Conference: 21-25 May 2018
Date Added to IEEE Xplore: 02 July 2018
ISBN Information: