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Projection technique for creating 3D computer generated assets of Borobudur Temple virtual reality | IEEE Conference Publication | IEEE Xplore

Projection technique for creating 3D computer generated assets of Borobudur Temple virtual reality


Abstract:

Borobudur Temple as an icon of Buddhist civilization in Indonesia is one of UNESCO world heritage site. This temple is facing many problems that threat its existence. If ...Show More

Abstract:

Borobudur Temple as an icon of Buddhist civilization in Indonesia is one of UNESCO world heritage site. This temple is facing many problems that threat its existence. If this condition is allowed continuously, the next generation will have difficulties to know about Buddhism values which are implemented on Borobudur's relief and architectural. Therefore by creating virtual reality of this temple, hopefully it may help to preserve the existence of Borobudur. This 3D virtual reality of Borobudur Temple would benefit to the society for getting real experience of exploring Borobudur Temple through the computers or gadgets. This paper aims to explain about the method for creating detailed 3D computer graphic (3DCG) assets with fewer polygons in 3D virtual reality of Borobudur Temple. Generally this technique is a 3DCG projection.
Date of Conference: 25-27 November 2015
Date Added to IEEE Xplore: 09 April 2016
ISBN Information:
Conference Location: Tangerang, Indonesia

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