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IEEE Pervasive Computing

Issue 4 • Oct.-Dec. 2012

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Displaying Results 1 - 23 of 23
  • [Front cover]

    Publication Year: 2012, Page(s): c1
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  • Table of contents

    Publication Year: 2012, Page(s):c2 - 1
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  • Looking Ahead

    Publication Year: 2012, Page(s):2 - 3
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  • Are You in Bed with Technology?

    Publication Year: 2012, Page(s):4 - 7
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (2168 KB) | HTML iconHTML

    Good sleep can positively affect our performance, while a lack of sleep can affect our memory, immune system, cognitive functioning, learning abilities, and alertness. Researchers have thus investigated numerous technologies and approaches to monitor individuals' sleep behavior at home. One goal of such technologies is to collect information that can increase users' awareness of their sleep habits... View full abstract»

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  • SwordFight: Exploring Phone-to-Phone Motion Games

    Publication Year: 2012, Page(s):8 - 12
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1119 KB) | HTML iconHTML

    A novel class of phone-to-phone mobile-motion games aims to achieve a level of physical interactivity comparable to Wii or Kinect games but without relying on an external infrastructure. The key underlying technology in these new mobile-motion games is a real-time phone-to-phone distance measurement substrate the authors developed 2014; the Fast, Accurate, and Robust (FAR) localization system. The... View full abstract»

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  • Corporate Affiliate Program [Advertisement]

    Publication Year: 2012, Page(s): 13
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  • Healthcare

    Publication Year: 2012, Page(s):14 - 17
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  • Cardiovascular Monitoring Using Earphones and a Mobile Device

    Publication Year: 2012, Page(s):18 - 26
    Cited by:  Papers (14)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (4161 KB) | HTML iconHTML

    Many wearable biosensors have failed to be adopted outside of a lab setting or to gain popular acceptance. The Heartphones project seeks to address this by integrating physiological sensing capabilities into a platform already accepted for everyday use, exploiting sensor-embedded earphones and a smartphone. View full abstract»

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  • Computing Now Expanded Website [Advertisement]

    Publication Year: 2012, Page(s): 27
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  • ECG Monitoring in an Airplane Seat: Appraising the Signal Quality

    Publication Year: 2012, Page(s):28 - 34
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (3906 KB) | HTML iconHTML

    A contactless electrocardiogram (ECG) system in an airplane seat aims to monitor the well-being of passengers afraid to fly, but passenger movements can disturb the signal. The authors discuss how passenger activity influences ECG signals and present a novel method for automatically appraising signal quality. View full abstract»

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  • Jobs Board [Advertisement]

    Publication Year: 2012, Page(s): 35
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  • Sensing the "Health State" of a Community

    Publication Year: 2012, Page(s):36 - 45
    Cited by:  Papers (38)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (6049 KB) | HTML iconHTML

    Mobile phones are a pervasive platform for opportunistic sensing of behaviors and opinions. Three studies use location and communication sensors to model individual behaviors and symptoms, long-term health outcomes, and the diffusion of opinions in a community. These three analyses illustrate how mobile phones can unobtrusively monitor rich social interactions, because the underlying sensing techn... View full abstract»

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  • Aging, Privacy, and Home-Based Computing: Developing a Design Framework

    Publication Year: 2012, Page(s):46 - 54
    Cited by:  Papers (2)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (4218 KB) | HTML iconHTML

    Applications for "aging in place" focus on supporting elders and informing the caregiver but often at the risk of abrogating privacy. The authors developed and tested various prototypes to create a privacy framework for designing home-based computing for seniors. View full abstract»

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  • CS Press [Advertisement]

    Publication Year: 2012, Page(s): 55
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  • MobiSys 2012 Keynote: Paul Jones on Mobile Health Challenges

    Publication Year: 2012, Page(s):56 - 58
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  • Digital Magazines [Advertisement]

    Publication Year: 2012, Page(s): 59
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  • Rethinking Experimental Designs for Field Evaluations

    Publication Year: 2012, Page(s):60 - 67
    Cited by:  Papers (2)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (2835 KB) | HTML iconHTML

    Laboratory-based usability evaluations are often inadequate for the post-desktop-computer era. Field studies challenge us to design evaluations as quasi-experiments that don't assume perfect control and randomization. Such evaluations are expensive, but there are ways to reduce costs. View full abstract»

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  • Experience Prototyping: A New Approach to Designing Firefighter Navigation Support

    Publication Year: 2012, Page(s):68 - 77
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (4449 KB) | HTML iconHTML

    Designing pervasive computing for hostile environments is challenging, because it's difficult to assess the many design options and their implications. To help address this issue, the authors developed the FireSim experience-prototyping approach. They report on FireSim studies of the LifeNet navigation system for firefighters. View full abstract»

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  • What's New in Wearable Computing: ISWC 2012

    Publication Year: 2012, Page(s):78 - 80
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  • Conference Publishing Services [Advertisement]

    Publication Year: 2012, Page(s): 81
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  • Antidepressant Game, Smartphone QoE, and Rescue Robots

    Publication Year: 2012, Page(s):82 - 83
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (3314 KB) | HTML iconHTML

    This issue's Works-In-Progress features three diverse entries. The first entry, "Online Game for Battling Depression," by David Haniff, is an online game designed to help individuals understand situations that can trigger depression, while the second entry ("Android-Based QoE Management Framework," by Bachir Chihani, Emmanuel Bertin, and Noël Crespi) presents a smartphone framework for mea... View full abstract»

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  • HotMobile 2012

    Publication Year: 2012, Page(s):84 - 87
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  • Call for Papers

    Publication Year: 2012, Page(s): 88
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Aims & Scope

IEEE Pervasive Computing explores the role of computing in the physical world–as characterized by visions such as the Internet of Things and Ubiquitous Computing. Designed for researchers, practitioners, and educators, this publication acts as a catalyst for realizing the ideas described by Mark Weiser in 1988.

Full Aims & Scope

Meet Our Editors

Editor-in-Chief
Maria R. Ebling, Ph.D.
IBM T. J. Watson Research Center