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IEEE Computer Graphics and Applications

Issue 2 • Mar.-Apr. 2015

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Displaying Results 1 - 22 of 22
  • Front Cover

    Publication Year: 2015, Page(s): c1
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  • IEEE CG&A Call for Articles

    Publication Year: 2015, Page(s): c2
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  • Masthead

    Publication Year: 2015, Page(s): 1
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  • Table of Contents

    Publication Year: 2015, Page(s):2 - 3
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  • Electrifying Digital Abstract Art

    Publication Year: 2015, Page(s):4 - 5
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  • In Memoriam: Wolfgang Straßer (1941-2015)

    Publication Year: 2015, Page(s):6 - 7
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  • Increasing Scientific Data Insights about Exascale Class Simulations under Power and Storage Constraints

    Publication Year: 2015, Page(s):8 - 11
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1798 KB) | HTML iconHTML

    Creating the next-generation high-performance simulation and analysis environment will be a significant challenge because of power and storage technology trends. Responding to these challenges will require rethinking and reframing how we approach visualization and analysis. A key difference is the need to keep track of a cost per insight in terms of power and storage used. To reduce power and stor... View full abstract»

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  • Tapestry: A Different Kind of Conference on Storytelling with Data

    Publication Year: 2015, Page(s):12 - 14
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1810 KB) | HTML iconHTML

    The Tapestry conference was started to give people interested in storytelling with data a place to discuss their work. Not limited to academics, the conference is geared toward journalists as well as people working for nonprofit organizations, the government, and others. Both at the 2013 and 2014 conferences themselves and afterward through the videos of the talks and via other channels, interesti... View full abstract»

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  • IEEE CG&A Call for Articles

    Publication Year: 2015, Page(s): 15
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  • Preparing Undergraduates for Visual Analytics

    Publication Year: 2015, Page(s):16 - 20
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (215 KB) | HTML iconHTML

    Visual analytics (VA) combines the strengths of human and machine intelligence to enable the discovery of interesting patterns in challenging datasets. Historically, most attention has been given to developing the machine component. But it is also essential to develop the abilities of the analysts themselves, especially at the beginning of their careers. For the past several years, the University ... View full abstract»

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  • Visual Computing Challenges of Advanced Manufacturing and Industrie 4.0 [Guest editors' introduction]

    Publication Year: 2015, Page(s):21 - 25
    Cited by:  Papers (2)
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  • Visual Computing as a Key Enabling Technology for Industrie 4.0 and Industrial Internet

    Publication Year: 2015, Page(s):26 - 40
    Cited by:  Papers (25)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (7001 KB) | HTML iconHTML

    A worldwide movement in advanced manufacturing countries is seeking to reinvigorate (and revolutionize) the industrial and manufacturing core competencies with the use of the latest advances in information and communications technology. Visual computing plays an important role as the "glue factor" in complete solutions. This article positions visual computing in its intrinsic crucial role for Indu... View full abstract»

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  • Visual Analytics for Early-Phase Complex Engineered System Design Support

    Publication Year: 2015, Page(s):41 - 51
    Cited by:  Papers (5)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (3470 KB) | HTML iconHTML

    This article reports on our ongoing experiences in developing visual analytics tools for real-world CESs. Our work focuses on the early design phase during which a large design space is explored, poor alternatives are pruned, and valuable alternatives are considered further. Visual analytics tools can provide interactive discovery, exploration, and understanding of real-world complex engineered sy... View full abstract»

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  • Legibility in Industrial AR: Text Style, Color Coding, and Illuminance

    Publication Year: 2015, Page(s):52 - 61
    Cited by:  Papers (3)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (6153 KB) | HTML iconHTML

    In the Industrie 4.0 vision, the creation of leading-edge options for interaction between people and technology occupies a key role. In this context, augmented reality (AR) is one of the most suitable solutions. However, it is still not ready to be effectively used in industry. A crucial problem is the legibility of text seen through AR head-worn displays (HWDs). AR interface designers have no sta... View full abstract»

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  • Maximizing Smart Factory Systems by Incrementally Updating Point Clouds

    Publication Year: 2015, Page(s):62 - 69
    Cited by:  Papers (6)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (5513 KB) | HTML iconHTML

    Many industry leaders have recognized the need to reinvent the way factories operate. This has led to the Industrie 4.0 and Industrial Internet initiatives, which advocate the use of cyber-physical systems to provide customers with personalized products. The authors present a data-driven approach based on the idea of a digital factory--that is, a virtual representation of production plants and pro... View full abstract»

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  • Feature Article 
  • A Practical Model for Live Speech-Driven Lip-Sync

    Publication Year: 2015, Page(s):70 - 78
    Cited by:  Papers (2)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (3856 KB) | HTML iconHTML

    This article introduces a simple, efficient, yet practical phoneme-based approach to generate realistic speech animation in real time based on live speech input. Specifically, the authors first decompose lower-face movements into low-dimensional principal component spaces. Then, in each of the retained principal component spaces, they select the AnimPho with the highest priority value and the mini... View full abstract»

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  • IEEE Computer Society Information

    Publication Year: 2015, Page(s): 79
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  • Gestalt Principles in Multimodal Data Representation

    Publication Year: 2015, Page(s):80 - 87
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1521 KB) | HTML iconHTML

    Data visualization is a powerful tool to communicate data in a clear, digestible format through graphical means. To be effective, however, form and function need to work in tandem, filtering layers of noise to reveal the key aspects of the analyzed data. Indeed, this could prove to be sufficient in discovering already known patterns. Still, the search for undiscovered patterns would require the fu... View full abstract»

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  • Demystifying Quadrilateral Remeshing

    Publication Year: 2015, Page(s):88 - 95
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (6797 KB) | HTML iconHTML

    Quadrilateral meshes are ubiquitously used as a control grid for subdivision and parametric surfaces. The process of converting a triangular mesh into a quadrilateral is called retopology, or quadrilateral meshing, and it is an essential step for the creation of 3D models used in games, movies, and special effects. This article introduces the problem, highlights the major differences between trian... View full abstract»

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  • Midair User Interfaces Employing Particle Screens

    Publication Year: 2015, Page(s):96 - 102
    Cited by:  Papers (2)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1723 KB) | HTML iconHTML

    Recent developments with low-cost optical sensors and ultralight, mobile fogscreens enable new applications such as midair volumetric screens and augmented reality. The major advantages of the fogscreen are its walk-through and immaterial nature, translucency, good image quality, possibility for direct interaction, and the intriguing appearance of the screen. Fogscreens can create a collaborative ... View full abstract»

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  • The Wearable Revolution

    Publication Year: 2015, Page(s): 104
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1497 KB) | HTML iconHTML

    Recent advances in smaller, lower-powered processors are fueling both the next generation of fitness products as well as imaginative, fashionable, and entertaining new applications of wearable computing. Wearable devices may truly take off in 2015. This article features some of the latest advances and applications in computer graphics technology. View full abstract»

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  • IEEE Cloud Computing Call for Papers

    Publication Year: 2015, Page(s): c3
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Aims & Scope

IEEE CG&A bridges the theory and practice of computer graphics. From specific algorithms to full system implementations, CG&A offers a unique combination of peer-reviewed feature articles and informal departments, including product announcements.

Full Aims & Scope

Meet Our Editors

Editor-in-Chief
L. Miguel Encarnação
The QED Group