Issue 8 • Date Aug. 2011
Filter Results
-
[Front cover]
|
PDF (117 KB)
-
[Inside front cover]
|
PDF (96 KB)
-
Editor's Note
|
PDF (51 KB)
-
Guest Editor's Introduction: Special Section on the Symposium on Interactive 3D Graphics and Games (I3D)
|
PDF (64 KB)
-
Stochastic Transparency
|
PDF (678 KB)
-
Efficient Sparse Voxel Octrees
|
PDF (1071 KB)
-
-
-
Fusing Multiview and Photometric Stereo for 3D Reconstruction under Uncalibrated Illumination
|
PDF (1603 KB)
-
Improving Gabor Noise
|
PDF (1728 KB)
-
-
-
-
Hierarchical Line Integration
|
PDF (1564 KB)
-
-
-
Stay Connected with the IEEE Computer Society [advertisement]
|
PDF (292 KB)
-
Distinguish yourself with the CSDP [advertisement]
|
PDF (426 KB)
-
TVCG Information for authors
|
PDF (96 KB)
-
[Back cover]
|
PDF (117 KB)
Aims & Scope
Visualization techniques and methodologies; visualization systems and software; volume visualization; flow visualization; multivariate visualization; modeling and surfaces; rendering; animation; user interfaces; visual progranuning; applications.
Meet Our Editors
Editor-in-Chief
Min Lin
Department of Computer Science
University of North Carolina


