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IEEE Computer Graphics and Applications

Issue 6 • Date Nov.-Dec. 2007

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Displaying Results 1 - 23 of 23
  • [Front cover]

    Publication Year: 2007, Page(s): c1
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  • Call for Papers

    Publication Year: 2007, Page(s): c2
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  • CG-A Masthead

    Publication Year: 2007, Page(s): 1
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  • Table of contents

    Publication Year: 2007, Page(s):2 - 3
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  • Visual Symphonies: Setting Intricate Images to Music

    Publication Year: 2007, Page(s):4 - 5
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (4277 KB) | HTML iconHTML

    Although he began his career as a composer of modern concert music, Dennis Miller became interested in using electronic music as a medium and eventually extended his art into a mixed medium of sound and image. This article describes Miller's work and process. View full abstract»

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  • GPU-Based Interactive, Stereoscopic Visualization of Automotive Crash Simulations

    Publication Year: 2007, Page(s):6 - 11
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (5860 KB) | HTML iconHTML

    The automotive industry is aggressively moving from physical prototyping to virtual prototyping.This trend is imperative for staying competitive in an industry that faces many challenges. The industry has recognized that simulation in key disciplines such as crash worthiness, noise and vibration, and fluid mechanics has matured to a high level. The decision is, no longer about whether to use virtu... View full abstract»

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  • Revisiting the Need for Formal Education in Visualization

    Publication Year: 2007, Page(s):12 - 16
    Cited by:  Papers (3)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (373 KB) | HTML iconHTML

    Defining visualization education is still a work in progress. Visualization education is not just a subject within computer science. Computer scientists are not always the appropriate choice to teach visualization courses on their own. Visualization is not just mastering a set of concepts but acquiring skills. Student should learn by doing, either using one tool or a variety of tools, depending on... View full abstract»

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  • Guest Editors' Introduction: Real-Time Interaction with Complex Models

    Publication Year: 2007, Page(s):17 - 19
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (533 KB) | HTML iconHTML

    Over the past few decades, advances in acquisition, modeling, and simulation technologies have resulted in databases of 3D models that seem to be unlimited in size and complexity. Highly detailed models are increasingly produced in areas such as industrial CAD for airplanes, ships, production plants, and buildings; geographic information systems; oil and gas exploration; medical imaging; scanned 3... View full abstract»

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  • Massive-Model Rendering Techniques: A Tutorial

    Publication Year: 2007, Page(s):20 - 34
    Cited by:  Papers (18)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1172 KB) | HTML iconHTML

    The currently observed exponentially increasing size of 3D models prohibits rendering them using brute force methods. Researchers have proposed various output-sensitive rendering algorithms to overcome this challenge. This article provides an overview of this technology. View full abstract»

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  • IEEE Computer Society information

    Publication Year: 2007, Page(s): 35
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  • Exploring a Boeing 777: Ray Tracing Large-Scale CAD Data

    Publication Year: 2007, Page(s):36 - 46
    Cited by:  Papers (4)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1412 KB) | HTML iconHTML

    This article describes the application of ray tracing to several aircraft manufacturing scenarios. Today's computer-aided design frameworks and techniques are extensively applied in virtually all industrial engineering design projects. The emergence of modeling systems powerful enough to manage an entire geometric project database has made it possible to design complete airplanes, ships, cars, and... View full abstract»

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  • Call for Papers

    Publication Year: 2007, Page(s): 47
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  • Interviews3D: A Platform for Interactive Handling of Massive Data Sets

    Publication Year: 2007, Page(s):48 - 59
    Cited by:  Papers (5)  |  Patents (2)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1102 KB) | HTML iconHTML

    lnterviews3D confronts the CAD data explosion problem with new approaches that let users process fully detailed 3D models in real time, even on standard PCs or 32-bit laptops. It has demonstrated efficiency in real-time rendering and clash detection for automotive, aerospace, and construction models too large for previous systems. View full abstract»

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  • Visualizing and Analyzing the Mona Lisa

    Publication Year: 2007, Page(s):60 - 68
    Cited by:  Papers (9)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1110 KB) | HTML iconHTML Multimedia Media

    As technologies for acquiring 3D data and algorithms for constructing integrated models evolve, very large data sets representing objects or environments are emerging in various application areas. As a result, significant research in computer graphics has aimed to interactively render such models on affordable commodity computers. Interest is growing in the possibility of integrating real-time ana... View full abstract»

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  • Call for Papers

    Publication Year: 2007, Page(s): 69
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  • Network-Based Visualization of 3D Landscapes and City Models

    Publication Year: 2007, Page(s):70 - 79
    Cited by:  Papers (32)  |  Patents (7)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (4687 KB) | HTML iconHTML

    To improve the visualization of large 3D landscapes and city models in a network environment, the authors use two different types of hierarchical level-of-detail models for terrain and groups of buildings. They also leverage the models to implement progressive streaming in both client-server and peer-to-peer network architectures. Visualizing large photorealistic 3D landscapes and city models has ... View full abstract»

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  • Visualization of Complex Automotive Data: A Tutorial

    Publication Year: 2007, Page(s):80 - 86
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (988 KB) | HTML iconHTML

    Visualization is a method of representing large amounts of complex data in ways that are easier to understand, analyze, and support decision making. Large automotive manufacturers such as General Motors (GM) use visualization with great success. Visualization requires combinations of manual and automated data harvesting. Users must find and access the correct digital data based on a correct config... View full abstract»

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  • Spring-Bead Animation of Viscoelastic Materials

    Publication Year: 2007, Page(s):87 - 93
    Cited by:  Papers (4)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1211 KB) | HTML iconHTML

    In this article, we present a particle-based animation method for viscoelastic materials. All polymeric materials, such as proteins, fats, and plastics, have viscoelastic characteristics. Such materials are composed of intertwined polymer chains, which we modeled in the proposed simulation method as particle chains connected by a spring force based on Rouse's spring-bead model. We modified Rouse's... View full abstract»

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  • A Decade of Increased Oil Recovery in Virtual Reality

    Publication Year: 2007, Page(s):94 - 97
    Cited by:  Papers (9)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (2530 KB) | HTML iconHTML

    Finding oil is always a difficult and expensive task, and moving exploration and production (E&P) offshore quickly drives those costs sky-high. Because most easy oil has already been found, any new discoveries are often subtle and relatively small. Once a company does find a reservoir, deciding where and how to drill to maximize production - and thus return of investment - is a major task. The... View full abstract»

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  • Tools and Products

    Publication Year: 2007, Page(s):100 - 99
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (3476 KB) | HTML iconHTML

    A look at new products on the market, including the BOXX Technologies' Apexx 4 Super-Workstation and renderBOXX Classic 7500, Dimension 3D Printers from Tekpro Group, Micronas' VCT-Premium single-chip flat panel TV processors, Cyberware Head and Face Color 3D Scanner, eRacks/Suite, Visidec Focus Micro, Visidec Focus Wall, Design Science MathPlayer 2.1, MaPZone 2.6, MyRapidMD's ESP, Bunkspeed Hyper... View full abstract»

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  • 2007 Annual Index, Vol. 27, IEEE Computer Graphics and Applications

    Publication Year: 2007, Page(s):i1 - i10
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  • IEEE Computer Society Membership Information

    Publication Year: 2007, Page(s): c3
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  • Call for Papers

    Publication Year: 2007, Page(s): c4
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Aims & Scope

IEEE CG&A bridges the theory and practice of computer graphics. From specific algorithms to full system implementations, CG&A offers a unique combination of peer-reviewed feature articles and informal departments, including product announcements.

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Meet Our Editors

Editor-in-Chief
L. Miguel Encarnação
University of Iowa